CMDR Skelbagz profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,070,076,450 cr |
Credits spent on ships | 763,182,201 cr |
Credits spent on outfitting | 2,021,665,138 cr |
Credits spent on repairs | 19,843,327 cr |
Credits spent on fuel | 489,822 cr |
Credits spent on munitions | 1,132,379 cr |
Insurance claims | 88 |
Total claim costs | 131,398,479 cr |
Combat |
|
Bounties claimed | 10,608 |
Profit from bounties | 309,936,129 cr |
Combat bonds | 144 |
Profit from combat bonds | 3,435,914 cr |
Assassinations | 4 |
Profit from assassinations | 1,435,328 cr |
Highest single reward | 1,037,298 cr |
Skimmers killed | 757 |
Crime |
|
Fines issued | 347 |
Lifetime fines value | 3,013,776 cr |
Bounties received/earned | 703 |
Lifetime bounty value | 587,030 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 90 |
Black market profit | 15,785,175 cr |
Commodities smuggled | 1,375 |
Average profit | 34,020 cr |
Highest single transaction | 1,550,859 cr |
Trading |
|
Market network | 390 |
Trading profit | 4,899,459,026 cr |
Commodities traded | 42,421 |
Average profit | 1,322,034 cr |
Highest single transaction | 539,642,880 cr |
Mining |
|
Profits from mining | 4,746,653,980 cr |
Minerals refined | 9,331 |
Materials collected | 34,810 |
Exploration |
|
Systems visited | 10,086 |
Profits from exploration | 436,649,392 cr |
Level 2 detailed scans | 26,511 |
Level 3 detailed scans | 177,380 |
Highest payout | 4,595,104 cr |
Total hyperspace distance | 487,517 ly |
Total hyperspace jumps | 17,050 |
Max distance from start | 13,992.34 ly |
Max distance from Sol | 16,703.84 ly |
Max distance from Colonia | 26,196.92 ly |
Approximate time played | 18W 5D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 12,311 |
Total VIPs delivered | 702 |
Total delivered | 13,013 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 438 |
Total profit | 13,267,773 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,892 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 209 |
Grade 3 upgrades generated | 348 |
Grade 4 upgrades generated | 364 |
Grade 5 upgrades generated | 701 |
Crew |
|
Crew credits earned | 554,434,483 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 37S |