Perfil de Skelbagz
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11.070.076.450 cr |
Credits spent on ships | 763.182.201 cr |
Credits spent on outfitting | 2.021.665.138 cr |
Credits spent on repairs | 19.843.327 cr |
Credits spent on fuel | 489.822 cr |
Credits spent on munitions | 1.132.379 cr |
Insurance claims | 88 |
Total claim costs | 131.398.479 cr |
Combat |
|
Bounties claimed | 10.608 |
Profit from bounties | 309.936.129 cr |
Combat bonds | 144 |
Profit from combat bonds | 3.435.914 cr |
Assassinations | 4 |
Profit from assassinations | 1.435.328 cr |
Highest single reward | 1.037.298 cr |
Skimmers killed | 757 |
Crime |
|
Fines issued | 347 |
Lifetime fines value | 3.013.776 cr |
Bounties received/earned | 703 |
Lifetime bounty value | 587.030 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 90 |
Black market profit | 15.785.175 cr |
Commodities smuggled | 1.375 |
Average profit | 34.020 cr |
Highest single transaction | 1.550.859 cr |
Trading |
|
Market network | 390 |
Trading profit | 4.899.459.026 cr |
Commodities traded | 42.421 |
Average profit | 1.322.034 cr |
Highest single transaction | 539.642.880 cr |
Mining |
|
Profits from mining | 4.746.653.980 cr |
Minerals refined | 9.331 |
Materials collected | 34.810 |
Exploration |
|
Systems visited | 10.086 |
Profits from exploration | 436.649.392 cr |
Level 2 detailed scans | 26.511 |
Level 3 detailed scans | 177.380 |
Highest payout | 4.595.104 cr |
Total hyperspace distance | 487.517 a.l. |
Total hyperspace jumps | 17.050 |
Max distance from start | 13.992,34 a.l. |
Max distance from Sol | 16.703,84 a.l. |
Max distance from Colonia | 26.196,92 a.l. |
Approximate time played | 18W 5D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 12.311 |
Total VIPs delivered | 702 |
Total delivered | 13.013 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 438 |
Total profit | 13.267.773 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.892 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 209 |
Grade 3 upgrades generated | 348 |
Grade 4 upgrades generated | 364 |
Grade 5 upgrades generated | 701 |
Crew |
|
Crew credits earned | 554.434.483 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 37S |