CMDR Desea profile
Profile

Commander name:
Current ship:
NEPTUNE'S NERVE [DE-11A]
(Anaconda)
(Anaconda)
Member since:
Oct 11, 2019
Distances submitted:
0
Systems visited:
2,888
Systems discovered first:
2,363

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 5,542,794,171 cr |
Credits spent on ships | 187,409,762 cr |
Credits spent on outfitting | 456,724,960 cr |
Credits spent on repairs | 8,256,784 cr |
Credits spent on fuel | 31,256 cr |
Credits spent on munitions | 285,351 cr |
Insurance claims | 12 |
Total claim costs | 753,178 cr |
Combat |
|
Bounties claimed | 95 |
Profit from bounties | 8,869,602 cr |
Combat bonds | 11 |
Profit from combat bonds | 1,295,893 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 270,675 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 4,750 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 54,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 6,254,938,196 cr |
Commodities traded | 5,781 |
Average profit | 107,843,762 cr |
Highest single transaction | 386,176,000 cr |
Mining |
|
Profits from mining | 6,193,413,166 cr |
Minerals refined | 5,172 |
Materials collected | 4,172 |
Exploration |
|
Systems visited | 3,026 |
Profits from exploration | 1,099,111,176 cr |
Level 2 detailed scans | 22,070 |
Level 3 detailed scans | 22,068 |
Highest payout | 18,414,726 cr |
Total hyperspace distance | 72,372 ly |
Total hyperspace jumps | 3,231 |
Max distance from start | 26,832.68 ly |
Approximate time played | 1W 6D 23H 53M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 35 |
Total delivered | 47 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,559 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 39 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 29,547,617 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 46M 22S |
Time in gunner role | 3H 9M 16S |
Time in fighter con role | 17M 49S |
Total credits accrued | 55,601,929 cr |