CMDR Desea profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 5 542 794 171 cr |
Credits spent on ships | 187 409 762 cr |
Credits spent on outfitting | 456 724 960 cr |
Credits spent on repairs | 8 256 784 cr |
Credits spent on fuel | 31 256 cr |
Credits spent on munitions | 285 351 cr |
Insurance claims | 12 |
Total claim costs | 753 178 cr |
Combat |
|
Bounties claimed | 95 |
Profit from bounties | 8 869 602 cr |
Combat bonds | 11 |
Profit from combat bonds | 1 295 893 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 270 675 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 4 750 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 54 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 6 254 938 196 cr |
Commodities traded | 5 781 |
Average profit | 107 843 762 cr |
Highest single transaction | 386 176 000 cr |
Mining |
|
Profits from mining | 6 193 413 166 cr |
Minerals refined | 5 172 |
Materials collected | 4 172 |
Exploration |
|
Systems visited | 3 026 |
Profits from exploration | 1 099 111 176 cr |
Level 2 detailed scans | 22 070 |
Level 3 detailed scans | 22 068 |
Highest payout | 18 414 726 cr |
Total hyperspace distance | 72 372 ly |
Total hyperspace jumps | 3 231 |
Max distance from start | 26 832,68 ly |
Approximate time played | 1W 6D 23H 53M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 35 |
Total delivered | 47 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 559 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 39 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 29 547 617 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 46M 22S |
Time in gunner role | 3H 9M 16S |
Time in fighter con role | 17M 49S |
Total credits accrued | 55 601 929 cr |