CMDR Eaglestallon profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 5,888,752,224 cr |
Credits spent on ships | 1,146,282,953 cr |
Credits spent on outfitting | 3,810,199,889 cr |
Credits spent on repairs | 10,662,852 cr |
Credits spent on fuel | 407,595 cr |
Credits spent on munitions | 985,636 cr |
Insurance claims | 36 |
Total claim costs | 233,527,026 cr |
Combat |
|
Bounties claimed | 776 |
Profit from bounties | 58,068,586 cr |
Combat bonds | 147 |
Profit from combat bonds | 8,816,687 cr |
Assassinations | 66 |
Profit from assassinations | 26,391,090 cr |
Highest single reward | 978,321 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 118 |
Lifetime fines value | 1,250,833 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 36,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 155 |
Trading profit | 5,310,678,028 cr |
Commodities traded | 509,239 |
Average profit | 4,161,973 cr |
Highest single transaction | 179,009,516 cr |
Mining |
|
Profits from mining | 1,454,136,655 cr |
Minerals refined | 1,589 |
Materials collected | 8,940 |
Exploration |
|
Systems visited | 2,968 |
Profits from exploration | 135,571,061 cr |
Level 2 detailed scans | 11,584 |
Level 3 detailed scans | 11,285 |
Highest payout | 9,765,685 cr |
Total hyperspace distance | 134,449 ly |
Total hyperspace jumps | 5,388 |
Max distance from start | 6,952.50 ly |
Max distance from Sol | 7,018.72 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 7W 2D 17H 47M |
Passengers |
|
Total bulk passengers delivered | 4,971 |
Total VIPs delivered | 2,990 |
Total delivered | 7,961 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 639,068 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 604 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 121 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 432,076,777 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 8H 34M 13S |
Time in gunner role | 32M 29S |
Time in fighter con role | 1H 3S |
Total credits accrued | 550,617 cr |
Total fines accrued | 250 cr |