CMDR Cornelius Devenport profile

Profile
Commander name:
Current ship:
IMPERIAL SLICER [DEV-16]
(Imperial Cutter)
 
Member since:
Oct 20, 2019
 
Distances submitted:
0
 
Systems visited:
1,231
Systems discovered first:
25
 
Balance:
1,979,021,030 Cr
Ranks

38%

0%

35%

Defenceless

67%

Directionless

0%

0%

Federation: None

100%

Empire: Duke

9%
Credits
Flight log heatmap
Statistics

Balance

Current assets 4,429,909,885 cr
Credits spent on ships 686,284,372 cr
Credits spent on outfitting 2,103,779,781 cr
Credits spent on repairs 6,129,435 cr
Credits spent on fuel 106,114 cr
Credits spent on munitions 1,252,504 cr
Insurance claims 18
Total claim costs 109,554,843 cr

Combat

Bounties claimed 53
Profit from bounties 2,054,691 cr
Combat bonds 44
Profit from combat bonds 1,878,733 cr
Assassinations 6
Profit from assassinations 318,951 cr
Highest single reward 139,120 cr
Skimmers killed 1

Crime

Fines issued 221
Lifetime fines value 88,999 cr
Bounties received/earned 38
Lifetime bounty value 72,350 cr
Highest bounty issued 10,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 32
Trading profit 2,893,915,101 cr
Commodities traded 70,207
Average profit 16,257,950 cr
Highest single transaction 844,280,832 cr

Mining

Profits from mining 2,022,797,494 cr
Minerals refined 1,651
Materials collected 1,520

Exploration

Systems visited 990
Profits from exploration 19,063,951 cr
Level 2 detailed scans 2,327
Level 3 detailed scans 2,326
Highest payout 1,150,159 cr
Total hyperspace distance 27,561 ly
Total hyperspace jumps 1,502
Max distance from start 1,784.21 ly
Max distance from Sol 1,839.28 ly
Max distance from Colonia 22,442.77 ly
Approximate time played 2W 2D 12H 21M

Passengers

Total bulk passengers delivered 42
Total VIPs delivered 7
Total delivered 49
Total ejected 0

Crafting

Number of engineers used 1
Number of upgrades generated 194
Grade 1 upgrades generated 122
Grade 2 upgrades generated 26
Grade 3 upgrades generated 32
Grade 4 upgrades generated 14

Crew

Crew credits earned 142,410,624 cr
Crew hired 4
Crew fired 2
Crew lost 2

Multi-Crew

Total time in multi-crew 2H 33M 15S
Time in gunner role 21M 32S
Total fines accrued 400 cr