CMDR Cornelius Devenport profile

Profile
Commander name:
 
 
Member since:
20 Oct 2019
Distances submitted:
0
 
Systems visited:
1,793
Systems discovered first:
38
 
Balance:
968,388,838 Cr
Ranks

24%

34%

74%

Soldier

7%

Directionless

13%

0%

Federation: Petty Officer

20%

Empire: Duke

89%
Credits
Flight log heatmap
Statistics

Balance

Current assets 10,423,520,677 cr
Credits spent on ships 1,085,154,514 cr
Credits spent on outfitting 3,555,114,971 cr
Credits spent on repairs 10,098,797 cr
Credits spent on fuel 160,979 cr
Credits spent on munitions 1,992,292 cr
Insurance claims 33
Total claim costs 228,436,114 cr

Combat

Bounties claimed 312
Profit from bounties 22,463,313 cr
Combat bonds 380
Profit from combat bonds 26,515,032 cr
Assassinations 18
Profit from assassinations 5,122,181 cr
Highest single reward 2,026,741 cr
Skimmers killed 1

Crime

Fines issued 275
Lifetime fines value 101,399 cr
Bounties received/earned 132
Lifetime bounty value 215,650 cr
Highest bounty issued 10,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 37
Trading profit 8,978,625,027 cr
Commodities traded 96,069
Average profit 38,370,192 cr
Highest single transaction 844,280,832 cr

Mining

Profits from mining 2,192,163,788 cr
Minerals refined 1,651
Materials collected 2,429

Exploration

Systems visited 1,327
Profits from exploration 28,776,171 cr
Level 2 detailed scans 3,567
Level 3 detailed scans 3,566
Highest payout 1,150,159 cr
Total hyperspace distance 42,033 ly
Total hyperspace jumps 2,074
Max distance from start 7,069.12 ly
Max distance from Sol 7,010.57 ly
Max distance from Colonia 28,596.45 ly
Approximate time played 4W 4D 8H 57M

Passengers

Total bulk passengers delivered 42
Total VIPs delivered 7
Total delivered 49
Total ejected 0

Crafting

Number of engineers used 3
Number of upgrades generated 290
Grade 1 upgrades generated 185
Grade 2 upgrades generated 34
Grade 3 upgrades generated 43
Grade 4 upgrades generated 23
Grade 5 upgrades generated 5

Crew

Crew credits earned 142,453,290 cr
Crew hired 4
Crew fired 3
Crew lost 2

Multi-Crew

Total time in multi-crew 1D 10H 30M 2S
Time in gunner role 23M 52S
Total credits accrued 288,001 cr
Total fines accrued 400 cr