CMDR Technomen08 profile
(Krait Phantom)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 5,048,869,840 cr |
Credits spent on ships | 916,857,381 cr |
Credits spent on outfitting | 2,705,618,991 cr |
Credits spent on repairs | 2,334,067 cr |
Credits spent on fuel | 68,806 cr |
Credits spent on munitions | 332,049 cr |
Insurance claims | 13 |
Total claim costs | 66,588,484 cr |
Combat |
|
Bounties claimed | 390 |
Profit from bounties | 31,836,058 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1,363,248 cr |
Highest single reward | 291,667 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 4,350 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 58,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 23 |
Trading profit | 4,024,687,160 cr |
Commodities traded | 26,068 |
Average profit | 52,268,664 cr |
Highest single transaction | 254,678,400 cr |
Mining |
|
Profits from mining | 3,981,337,517 cr |
Minerals refined | 5,224 |
Materials collected | 7,167 |
Exploration |
|
Systems visited | 4,353 |
Profits from exploration | 1,154,167,503 cr |
Level 2 detailed scans | 43,831 |
Level 3 detailed scans | 43,831 |
Highest payout | 15,288,270 cr |
Total hyperspace distance | 161,358 ly |
Total hyperspace jumps | 4,917 |
Max distance from start | 26,028.09 ly |
Max distance from Sol | 26,083.72 ly |
Max distance from Colonia | 22,707.66 ly |
Approximate time played | 3W 2D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 105 |
Total delivered | 105 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 591 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 118 |
Grade 3 upgrades generated | 129 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 31,167 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 23M 13S |
Time in gunner role | 6M 38S |