CMDR Technomen08 profile
(Krait Phantom)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 5 048 869 840 cr |
Credits spent on ships | 916 857 381 cr |
Credits spent on outfitting | 2 705 618 991 cr |
Credits spent on repairs | 2 334 067 cr |
Credits spent on fuel | 68 806 cr |
Credits spent on munitions | 332 049 cr |
Insurance claims | 13 |
Total claim costs | 66 588 484 cr |
Combat |
|
Bounties claimed | 390 |
Profit from bounties | 31 836 058 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1 363 248 cr |
Highest single reward | 291 667 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 4 350 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 58 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 23 |
Trading profit | 4 024 687 160 cr |
Commodities traded | 26 068 |
Average profit | 52 268 664 cr |
Highest single transaction | 254 678 400 cr |
Mining |
|
Profits from mining | 3 981 337 517 cr |
Minerals refined | 5 224 |
Materials collected | 7 167 |
Exploration |
|
Systems visited | 4 353 |
Profits from exploration | 1 154 167 503 cr |
Level 2 detailed scans | 43 831 |
Level 3 detailed scans | 43 831 |
Highest payout | 15 288 270 cr |
Total hyperspace distance | 161 358 ly |
Total hyperspace jumps | 4 917 |
Max distance from start | 26 028,09 ly |
Max distance from Sol | 26 083,72 ly |
Max distance from Colonia | 22 707,66 ly |
Approximate time played | 3W 2D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 105 |
Total delivered | 105 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 591 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 118 |
Grade 3 upgrades generated | 129 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 31 167 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 23M 13S |
Time in gunner role | 6M 38S |