CMDR Stonewall. profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,956,438,506 cr |
Credits spent on ships | 3,239,800,334 cr |
Credits spent on outfitting | 10,503,477,148 cr |
Credits spent on repairs | 24,269,504 cr |
Credits spent on fuel | 664,631 cr |
Credits spent on munitions | 2,206,951 cr |
Insurance claims | 52 |
Total claim costs | 211,622,997 cr |
Combat |
|
Bounties claimed | 7,739 |
Profit from bounties | 263,654,924 cr |
Combat bonds | 1,424 |
Profit from combat bonds | 57,039,208 cr |
Assassinations | 38 |
Profit from assassinations | 2,402,599 cr |
Highest single reward | 1,999,466 cr |
Skimmers killed | 657 |
Crime |
|
Fines issued | 434 |
Lifetime fines value | 2,739,043 cr |
Bounties received/earned | 1,493 |
Lifetime bounty value | 935,045 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 4,572,670 cr |
Commodities smuggled | 1,373 |
Average profit | 13,293 cr |
Highest single transaction | 723,320 cr |
Trading |
|
Market network | 119 |
Trading profit | 21,089,936,603 cr |
Commodities traded | 92,467 |
Average profit | 26,198,679 cr |
Highest single transaction | 1,083,837,570 cr |
Mining |
|
Profits from mining | 20,983,312,916 cr |
Minerals refined | 17,986 |
Materials collected | 40,934 |
Exploration |
|
Systems visited | 4,290 |
Profits from exploration | 424,046,518 cr |
Level 2 detailed scans | 17,614 |
Level 3 detailed scans | 39,920 |
Highest payout | 11,799,903 cr |
Total hyperspace distance | 154,023 ly |
Total hyperspace jumps | 6,916 |
Max distance from start | 1,781.10 ly |
Max distance from Sol | 2,363.48 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 28W 4D 1H 31M |
Passengers |
|
Total bulk passengers delivered | 920 |
Total VIPs delivered | 2,687 |
Total delivered | 3,607 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 1,213,225 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 8,377 |
Grade 1 upgrades generated | 1,029 |
Grade 2 upgrades generated | 1,156 |
Grade 3 upgrades generated | 1,763 |
Grade 4 upgrades generated | 2,025 |
Grade 5 upgrades generated | 2,404 |
Crew |
|
Crew credits earned | 2,169,379,123 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 20S |