CMDR Tacca Chantrieri profile

(Krait MkII)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,398,807,989 cr |
Credits spent on ships | 982,847,088 cr |
Credits spent on outfitting | 1,681,253,556 cr |
Credits spent on repairs | 13,088,273 cr |
Credits spent on fuel | 554,199 cr |
Credits spent on munitions | 526,442 cr |
Insurance claims | 17 |
Total claim costs | 112,553,833 cr |
Combat |
|
Bounties claimed | 8,173 |
Profit from bounties | 872,079,275 cr |
Combat bonds | 978 |
Profit from combat bonds | 59,008,631 cr |
Assassinations | 595 |
Profit from assassinations | 1,008,874,643 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 3,016,069 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 8,568,200 cr |
Highest bounty issued | 1,533,300 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 3,853,339 cr |
Commodities smuggled | 3,318 |
Average profit | 226,667 cr |
Highest single transaction | 1,476,720 cr |
Trading |
|
Market network | 182 |
Trading profit | 3,223,754,135 cr |
Commodities traded | 230,162 |
Average profit | 3,129,858 cr |
Highest single transaction | 133,407,645 cr |
Mining |
|
Profits from mining | 545,928,024 cr |
Minerals refined | 3,277 |
Materials collected | 44,240 |
Exploration |
|
Systems visited | 19,648 |
Profits from exploration | 7,169,635,423 cr |
Level 2 detailed scans | 204,165 |
Level 3 detailed scans | 204,164 |
Highest payout | 19,227,903 cr |
Total hyperspace distance | 1,487,207 ly |
Total hyperspace jumps | 23,961 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 22W 7H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 26 |
Total delivered | 26 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,248,877 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,480 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 312 |
Grade 3 upgrades generated | 396 |
Grade 4 upgrades generated | 495 |
Grade 5 upgrades generated | 1,027 |
Crew |
|
Crew credits earned | 196,959,757 cr |
Crew hired | 433 |
Crew fired | 432 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 30M 9S |
Time in gunner role | 4H 45M 24S |
Total credits accrued | 57,241 cr |