CMDR Tatsukishi profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3,012,609,865 cr |
Credits spent on ships | 457,655,198 cr |
Credits spent on outfitting | 814,384,944 cr |
Credits spent on repairs | 1,757,143 cr |
Credits spent on fuel | 26,563 cr |
Credits spent on munitions | 81,531 cr |
Insurance claims | 10 |
Total claim costs | 9,689,873 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 17,861,730 cr |
Combat bonds | 69 |
Profit from combat bonds | 3,311,524 cr |
Assassinations | 9 |
Profit from assassinations | 4,670,306 cr |
Highest single reward | 321,325 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 27,595 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 55,020 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 251,282 cr |
Commodities smuggled | 271 |
Average profit | 11,422 cr |
Highest single transaction | 139,664 cr |
Trading |
|
Market network | 60 |
Trading profit | 2,406,877,220 cr |
Commodities traded | 12,137 |
Average profit | 9,705,150 cr |
Highest single transaction | 458,464,993 cr |
Mining |
|
Profits from mining | 2,312,246,150 cr |
Minerals refined | 2,068 |
Materials collected | 7,479 |
Exploration |
|
Systems visited | 793 |
Profits from exploration | 35,607,784 cr |
Level 2 detailed scans | 2,826 |
Level 3 detailed scans | 2,957 |
Highest payout | 1,920,074 cr |
Total hyperspace distance | 38,965 ly |
Total hyperspace jumps | 1,173 |
Max distance from start | 5,438.01 ly |
Max distance from Sol | 5,502.98 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 1W 2D 13H 49M |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 119,904 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 251 |
Grade 1 upgrades generated | 93 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 25 |