CMDR GAIA_ORIGIN profile
Profile

Distances submitted:
0
Systems visited:
8,479
Systems discovered first:
923
Balance:
5,177,216,253 Cr
Ranks
Defenceless
Collector
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 12,286,876,771 cr |
Credits spent on ships | 976,366,507 cr |
Credits spent on outfitting | 1,603,580,105 cr |
Credits spent on repairs | 15,542,704 cr |
Credits spent on fuel | 622,006 cr |
Credits spent on munitions | 372,674 cr |
Insurance claims | 21 |
Total claim costs | 57,628,991 cr |
Combat |
|
Bounties claimed | 23 |
Profit from bounties | 3,628,322 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 640,883 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 6,800 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,650 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 116 |
Trading profit | 6,426,013,569 cr |
Commodities traded | 239,298 |
Average profit | 11,195,146 cr |
Highest single transaction | 288,188,250 cr |
Mining |
|
Profits from mining | 4,243,473,242 cr |
Minerals refined | 7,361 |
Materials collected | 8,702 |
Exploration |
|
Systems visited | 5,246 |
Profits from exploration | 632,776,185 cr |
Level 2 detailed scans | 24,517 |
Level 3 detailed scans | 24,515 |
Highest payout | 19,914,319 cr |
Total hyperspace distance | 251,105 ly |
Total hyperspace jumps | 8,441 |
Max distance from start | 25,870.88 ly |
Max distance from Sol | 25,902.18 ly |
Max distance from Colonia | 23,986.72 ly |
Approximate time played | 10W 5D 16H 51M |
Passengers |
|
Total bulk passengers delivered | 2,387 |
Total VIPs delivered | 0 |
Total delivered | 2,387 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 302,635 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 129 |
Grade 1 upgrades generated | 27 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 2H 47M 13S |
Time in gunner role | 23M 20S |
Total credits accrued | 4,149,698 cr |
Total fines accrued | 400 cr |