CMDR Gamblenguy profile
Profile

Distances submitted:
0
Systems visited:
6,084
Systems discovered first:
2,250
Balance:
3,529,362,794 Cr
Ranks
Mostly Defenceless
Ecologist
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 5,095,089,050 cr |
Credits spent on ships | 1,630,379,441 cr |
Credits spent on outfitting | 2,750,483,300 cr |
Credits spent on repairs | 4,268,357 cr |
Credits spent on fuel | 270,424 cr |
Credits spent on munitions | 355,620 cr |
Insurance claims | 18 |
Total claim costs | 12,576,302 cr |
Combat |
|
Bounties claimed | 1,588 |
Profit from bounties | 160,922,775 cr |
Combat bonds | 262 |
Profit from combat bonds | 8,092,101 cr |
Assassinations | 78 |
Profit from assassinations | 88,690,082 cr |
Highest single reward | 1,152,428 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 10,373,562 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 33,435 cr |
Highest bounty issued | 10,595 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 636,165 cr |
Commodities smuggled | 194 |
Average profit | 14,458 cr |
Highest single transaction | 148,554 cr |
Trading |
|
Market network | 44 |
Trading profit | 245,264,003 cr |
Commodities traded | 40,311 |
Average profit | 1,451,266 cr |
Highest single transaction | 25,301,304 cr |
Mining |
|
Profits from mining | 32,074,590 cr |
Minerals refined | 175 |
Materials collected | 7,361 |
Exploration |
|
Systems visited | 6,587 |
Profits from exploration | 292,961,308 cr |
Level 2 detailed scans | 12,528 |
Level 3 detailed scans | 17,442 |
Highest payout | 6,405,566 cr |
Total hyperspace distance | 394,509 ly |
Total hyperspace jumps | 8,390 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 4D 18H 38M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3,514 |
Total delivered | 3,514 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,712 |
Grade 1 upgrades generated | 391 |
Grade 2 upgrades generated | 360 |
Grade 3 upgrades generated | 382 |
Grade 4 upgrades generated | 318 |
Grade 5 upgrades generated | 261 |
Crew |
|
Crew credits earned | 229,765,016 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |