CMDR Gamblenguy profile
(Krait MkII)
Federation: Post Captain
Empire: Lord
Balance |
|
---|---|
Current assets | 1 469 464 838 cr |
Credits spent on ships | 1 282 882 993 cr |
Credits spent on outfitting | 1 854 214 409 cr |
Credits spent on repairs | 3 574 433 cr |
Credits spent on fuel | 224 143 cr |
Credits spent on munitions | 343 585 cr |
Insurance claims | 17 |
Total claim costs | 8 034 905 cr |
Combat |
|
Bounties claimed | 1 555 |
Profit from bounties | 152 904 855 cr |
Combat bonds | 262 |
Profit from combat bonds | 8 092 101 cr |
Assassinations | 67 |
Profit from assassinations | 74 877 913 cr |
Highest single reward | 1 152 428 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 10 373 062 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 33 435 cr |
Highest bounty issued | 10 595 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 636 165 cr |
Commodities smuggled | 194 |
Average profit | 14 458 cr |
Highest single transaction | 148 554 cr |
Trading |
|
Market network | 43 |
Trading profit | 241 911 283 cr |
Commodities traded | 39 214 |
Average profit | 1 457 297 cr |
Highest single transaction | 25 301 304 cr |
Mining |
|
Profits from mining | 25 417 418 cr |
Minerals refined | 175 |
Materials collected | 4 975 |
Exploration |
|
Systems visited | 6 054 |
Profits from exploration | 230 829 947 cr |
Level 2 detailed scans | 10 342 |
Level 3 detailed scans | 15 257 |
Highest payout | 3 189 409 cr |
Total hyperspace distance | 353 307 ly |
Total hyperspace jumps | 7 634 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 20H 41M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 991 |
Total delivered | 2 991 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 155 |
Grade 1 upgrades generated | 340 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 275 |
Grade 4 upgrades generated | 187 |
Grade 5 upgrades generated | 75 |
Crew |
|
Crew credits earned | 28 180 086 cr |
Crew hired | 3 |
Crew fired | 2 |