CMDR JackFred profile
(Anaconda)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 8,798,865,612 cr |
Credits spent on ships | 978,519,582 cr |
Credits spent on outfitting | 1,612,220,882 cr |
Credits spent on repairs | 9,904,368 cr |
Credits spent on fuel | 328,052 cr |
Credits spent on munitions | 454,259 cr |
Insurance claims | 8 |
Total claim costs | 36,005,621 cr |
Combat |
|
Bounties claimed | 148 |
Profit from bounties | 9,732,460 cr |
Combat bonds | 31 |
Profit from combat bonds | 2,093,508 cr |
Assassinations | 23 |
Profit from assassinations | 2,101,304 cr |
Highest single reward | 729,400 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 198,404 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 35,500 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 18,265 cr |
Commodities smuggled | 7 |
Average profit | 4,566 cr |
Highest single transaction | 16,875 cr |
Trading |
|
Market network | 60 |
Trading profit | 10,994,641,633 cr |
Commodities traded | 75,863 |
Average profit | 53,372,047 cr |
Highest single transaction | 285,126,688 cr |
Mining |
|
Profits from mining | 2,336,890,712 cr |
Minerals refined | 5,947 |
Materials collected | 6,652 |
Exploration |
|
Systems visited | 4,505 |
Profits from exploration | 3,120,312,570 cr |
Level 2 detailed scans | 37,808 |
Level 3 detailed scans | 37,808 |
Highest payout | 26,268,027 cr |
Total hyperspace distance | 212,447 ly |
Total hyperspace jumps | 5,149 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 13H 20M |
Passengers |
|
Total bulk passengers delivered | 10,659 |
Total VIPs delivered | 776 |
Total delivered | 11,435 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 477,791 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 355 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 84 |
Crew |
|
Crew credits earned | 17,190,745 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 57M 31S |
Time in gunner role | 6H 9M 42S |
Time in fighter con role | 3H 28M 50S |
Total credits accrued | 6,670,821 cr |
Total fines accrued | 800 cr |