CMDR JackFred profile
(Anaconda)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 8 798 865 612 cr |
Credits spent on ships | 978 519 582 cr |
Credits spent on outfitting | 1 612 220 882 cr |
Credits spent on repairs | 9 904 368 cr |
Credits spent on fuel | 328 052 cr |
Credits spent on munitions | 454 259 cr |
Insurance claims | 8 |
Total claim costs | 36 005 621 cr |
Combat |
|
Bounties claimed | 148 |
Profit from bounties | 9 732 460 cr |
Combat bonds | 31 |
Profit from combat bonds | 2 093 508 cr |
Assassinations | 23 |
Profit from assassinations | 2 101 304 cr |
Highest single reward | 729 400 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 198 404 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 35 500 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 18 265 cr |
Commodities smuggled | 7 |
Average profit | 4 566 cr |
Highest single transaction | 16 875 cr |
Trading |
|
Market network | 60 |
Trading profit | 10 994 641 633 cr |
Commodities traded | 75 863 |
Average profit | 53 372 047 cr |
Highest single transaction | 285 126 688 cr |
Mining |
|
Profits from mining | 2 336 890 712 cr |
Minerals refined | 5 947 |
Materials collected | 6 652 |
Exploration |
|
Systems visited | 4 505 |
Profits from exploration | 3 120 312 570 cr |
Level 2 detailed scans | 37 808 |
Level 3 detailed scans | 37 808 |
Highest payout | 26 268 027 cr |
Total hyperspace distance | 212 447 ly |
Total hyperspace jumps | 5 149 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 13H 20M |
Passengers |
|
Total bulk passengers delivered | 10 659 |
Total VIPs delivered | 776 |
Total delivered | 11 435 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 477 791 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 355 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 84 |
Crew |
|
Crew credits earned | 17 190 745 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 57M 31S |
Time in gunner role | 6H 9M 42S |
Time in fighter con role | 3H 28M 50S |
Total credits accrued | 6 670 821 cr |
Total fines accrued | 800 cr |