CMDR Queer ENCoded profile
(Type-6 Transporter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,617,335,667 cr |
Credits spent on ships | 617,903,423 cr |
Credits spent on outfitting | 907,682,305 cr |
Credits spent on repairs | 1,191,255 cr |
Credits spent on fuel | 239,652 cr |
Credits spent on munitions | 371,172 cr |
Insurance claims | 10 |
Total claim costs | 3,874,772 cr |
Combat |
|
Bounties claimed | 1,304 |
Profit from bounties | 21,702,933 cr |
Combat bonds | 190 |
Profit from combat bonds | 8,623,487 cr |
Assassinations | 28 |
Profit from assassinations | 4,853,899 cr |
Highest single reward | 264,755 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 589,345 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 39,840 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20,763 cr |
Commodities smuggled | 5 |
Average profit | 4,153 cr |
Highest single transaction | 6,177 cr |
Trading |
|
Market network | 109 |
Trading profit | 563,364,094 cr |
Commodities traded | 9,691 |
Average profit | 2,142,069 cr |
Highest single transaction | 106,232,256 cr |
Mining |
|
Profits from mining | 412,266,857 cr |
Minerals refined | 627 |
Materials collected | 21,038 |
Exploration |
|
Systems visited | 3,682 |
Profits from exploration | 272,513,340 cr |
Level 2 detailed scans | 17,872 |
Level 3 detailed scans | 17,807 |
Highest payout | 4,161,017 cr |
Total hyperspace distance | 202,976 ly |
Total hyperspace jumps | 4,864 |
Max distance from start | 21,947.08 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 27,291.88 ly |
Approximate time played | 6W 2D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 16,913 |
Total VIPs delivered | 223 |
Total delivered | 17,136 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 814,994 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,677 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 365 |
Grade 3 upgrades generated | 492 |
Grade 4 upgrades generated | 539 |
Grade 5 upgrades generated | 974 |