CMDR Queer ENCoded profile
(Type-6 Transporter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 617 335 667 cr |
Credits spent on ships | 617 903 423 cr |
Credits spent on outfitting | 907 682 305 cr |
Credits spent on repairs | 1 191 255 cr |
Credits spent on fuel | 239 652 cr |
Credits spent on munitions | 371 172 cr |
Insurance claims | 10 |
Total claim costs | 3 874 772 cr |
Combat |
|
Bounties claimed | 1 304 |
Profit from bounties | 21 702 933 cr |
Combat bonds | 190 |
Profit from combat bonds | 8 623 487 cr |
Assassinations | 28 |
Profit from assassinations | 4 853 899 cr |
Highest single reward | 264 755 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 589 345 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 39 840 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20 763 cr |
Commodities smuggled | 5 |
Average profit | 4 153 cr |
Highest single transaction | 6 177 cr |
Trading |
|
Market network | 109 |
Trading profit | 563 364 094 cr |
Commodities traded | 9 691 |
Average profit | 2 142 069 cr |
Highest single transaction | 106 232 256 cr |
Mining |
|
Profits from mining | 412 266 857 cr |
Minerals refined | 627 |
Materials collected | 21 038 |
Exploration |
|
Systems visited | 3 682 |
Profits from exploration | 272 513 340 cr |
Level 2 detailed scans | 17 872 |
Level 3 detailed scans | 17 807 |
Highest payout | 4 161 017 cr |
Total hyperspace distance | 202 976 ly |
Total hyperspace jumps | 4 864 |
Max distance from start | 21 947,08 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 27 291,88 ly |
Approximate time played | 6W 2D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 16 913 |
Total VIPs delivered | 223 |
Total delivered | 17 136 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 814 994 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 677 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 365 |
Grade 3 upgrades generated | 492 |
Grade 4 upgrades generated | 539 |
Grade 5 upgrades generated | 974 |