CMDR Taimaru profile

(Diamondback Explorer)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,744,985,590 cr |
Credits spent on ships | 1,765,896,234 cr |
Credits spent on outfitting | 4,326,076,349 cr |
Credits spent on repairs | 17,341,658 cr |
Credits spent on fuel | 2,945,622 cr |
Credits spent on munitions | 1,167,798 cr |
Insurance claims | 20 |
Total claim costs | 11,099,619 cr |
Combat |
|
Bounties claimed | 13,054 |
Profit from bounties | 588,381,867 cr |
Combat bonds | 256 |
Profit from combat bonds | 7,985,834 cr |
Assassinations | 45 |
Profit from assassinations | 2,395,361 cr |
Highest single reward | 890,829 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 947,782 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 30,450 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 64,376 cr |
Commodities smuggled | 23 |
Average profit | 4,598 cr |
Highest single transaction | 13,422 cr |
Trading |
|
Market network | 217 |
Trading profit | 28,745,627,377 cr |
Commodities traded | 2,678,247 |
Average profit | 4,727,122 cr |
Highest single transaction | 265,969,746 cr |
Mining |
|
Profits from mining | 6,521,686,748 cr |
Minerals refined | 9,657 |
Materials collected | 38,937 |
Exploration |
|
Systems visited | 16,474 |
Profits from exploration | 2,629,561,834 cr |
Level 2 detailed scans | 138,348 |
Level 3 detailed scans | 414,844 |
Highest payout | 12,549,442 cr |
Total hyperspace distance | 1,578,271 ly |
Total hyperspace jumps | 54,569 |
Max distance from start | 65,656.15 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 44W 1D 10H 40M |
Passengers |
|
Total bulk passengers delivered | 9,531 |
Total VIPs delivered | 0 |
Total delivered | 9,531 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 489,917 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,985 |
Grade 1 upgrades generated | 875 |
Grade 2 upgrades generated | 403 |
Grade 3 upgrades generated | 531 |
Grade 4 upgrades generated | 660 |
Grade 5 upgrades generated | 1,516 |
Crew |
|
Crew credits earned | 682,219 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 12M 2S |
Time in gunner role | 1M 9S |
Time in fighter con role | 20M 43S |