CMDR Izulude profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,515,182,989 cr |
Credits spent on ships | 567,181,674 cr |
Credits spent on outfitting | 822,480,569 cr |
Credits spent on repairs | 4,325,266 cr |
Credits spent on fuel | 94,454 cr |
Credits spent on munitions | 248,624 cr |
Insurance claims | 4 |
Total claim costs | 62,589,187 cr |
Combat |
|
Bounties claimed | 54 |
Profit from bounties | 1,913,032 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 107,860 cr |
Highest single reward | 236,310 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 283,757 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 30,858 cr |
Commodities smuggled | 6 |
Average profit | 5,143 cr |
Highest single transaction | 5,628 cr |
Trading |
|
Market network | 79 |
Trading profit | 9,872,864,491 cr |
Commodities traded | 13,638 |
Average profit | 71,027,802 cr |
Highest single transaction | 611,251,557 cr |
Mining |
|
Profits from mining | 9,894,294,373 cr |
Minerals refined | 12,155 |
Materials collected | 8,370 |
Exploration |
|
Systems visited | 2,663 |
Profits from exploration | 523,227,537 cr |
Level 2 detailed scans | 16,986 |
Level 3 detailed scans | 16,986 |
Highest payout | 13,865,973 cr |
Total hyperspace distance | 115,115 ly |
Total hyperspace jumps | 3,147 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 3D 13H 22M |
Passengers |
|
Total bulk passengers delivered | 10,077 |
Total VIPs delivered | 17 |
Total delivered | 10,094 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 194,515 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 412 |
Grade 1 upgrades generated | 149 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 60 |
Grade 5 upgrades generated | 28 |