CMDR REM0 profile

(Anaconda)

Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,272,356,804 cr |
Credits spent on ships | 1,627,710,241 cr |
Credits spent on outfitting | 3,885,226,637 cr |
Credits spent on repairs | 19,505,264 cr |
Credits spent on fuel | 914,514 cr |
Credits spent on munitions | 1,711,129 cr |
Insurance claims | 44 |
Total claim costs | 70,253,491 cr |
Combat |
|
Bounties claimed | 6,968 |
Profit from bounties | 212,403,950 cr |
Combat bonds | 271 |
Profit from combat bonds | 9,821,406 cr |
Assassinations | 16 |
Profit from assassinations | 1,146,439 cr |
Highest single reward | 327,550 cr |
Skimmers killed | 1,981 |
Crime |
|
Fines issued | 101 |
Lifetime fines value | 735,415 cr |
Bounties received/earned | 203 |
Lifetime bounty value | 162,535 cr |
Highest bounty issued | 15,980 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 253,676 cr |
Commodities smuggled | 327 |
Average profit | 19,514 cr |
Highest single transaction | 112,180 cr |
Trading |
|
Market network | 247 |
Trading profit | 3,097,241,468 cr |
Commodities traded | 131,869 |
Average profit | 2,889,218 cr |
Highest single transaction | 310,605,568 cr |
Mining |
|
Profits from mining | 3,156,101,194 cr |
Minerals refined | 3,319 |
Materials collected | 20,584 |
Exploration |
|
Systems visited | 15,525 |
Profits from exploration | 398,928,059 cr |
Level 2 detailed scans | 11,185 |
Level 3 detailed scans | 75,483 |
Highest payout | 3,030,840 cr |
Total hyperspace distance | 780,834 ly |
Total hyperspace jumps | 19,409 |
Max distance from start | 46,127.01 ly |
Max distance from Sol | 46,180.25 ly |
Max distance from Colonia | 34,760.53 ly |
Approximate time played | 22W 19H 6M |
Passengers |
|
Total bulk passengers delivered | 5,451 |
Total VIPs delivered | 2,250 |
Total delivered | 7,701 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 445,691 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,155 |
Grade 1 upgrades generated | 227 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 257 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 257 |
Crew |
|
Crew credits earned | 1,335,656 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 6M 41S |