CMDR REM0 profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 272 356 804 cr |
Credits spent on ships | 1 627 710 241 cr |
Credits spent on outfitting | 3 885 226 637 cr |
Credits spent on repairs | 19 505 264 cr |
Credits spent on fuel | 914 514 cr |
Credits spent on munitions | 1 711 129 cr |
Insurance claims | 44 |
Total claim costs | 70 253 491 cr |
Combat |
|
Bounties claimed | 6 968 |
Profit from bounties | 212 403 950 cr |
Combat bonds | 271 |
Profit from combat bonds | 9 821 406 cr |
Assassinations | 16 |
Profit from assassinations | 1 146 439 cr |
Highest single reward | 327 550 cr |
Skimmers killed | 1 981 |
Crime |
|
Fines issued | 101 |
Lifetime fines value | 735 415 cr |
Bounties received/earned | 203 |
Lifetime bounty value | 162 535 cr |
Highest bounty issued | 15 980 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 253 676 cr |
Commodities smuggled | 327 |
Average profit | 19 514 cr |
Highest single transaction | 112 180 cr |
Trading |
|
Market network | 247 |
Trading profit | 3 097 241 468 cr |
Commodities traded | 131 869 |
Average profit | 2 889 218 cr |
Highest single transaction | 310 605 568 cr |
Mining |
|
Profits from mining | 3 156 101 194 cr |
Minerals refined | 3 319 |
Materials collected | 20 584 |
Exploration |
|
Systems visited | 15 525 |
Profits from exploration | 398 928 059 cr |
Level 2 detailed scans | 11 185 |
Level 3 detailed scans | 75 483 |
Highest payout | 3 030 840 cr |
Total hyperspace distance | 780 834 ly |
Total hyperspace jumps | 19 409 |
Max distance from start | 46 127,01 ly |
Max distance from Sol | 46 180,25 ly |
Max distance from Colonia | 34 760,53 ly |
Approximate time played | 22W 19H 6M |
Passengers |
|
Total bulk passengers delivered | 5 451 |
Total VIPs delivered | 2 250 |
Total delivered | 7 701 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 445 691 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 155 |
Grade 1 upgrades generated | 227 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 257 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 257 |
Crew |
|
Crew credits earned | 1 335 656 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 6M 41S |