CMDR Artume profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Marquis
Balance |
|
---|---|
Current assets | 1,668,946,148 cr |
Credits spent on ships | 754,639,281 cr |
Credits spent on outfitting | 1,886,243,734 cr |
Credits spent on repairs | 12,261,025 cr |
Credits spent on fuel | 166,141 cr |
Credits spent on munitions | 2,080,112 cr |
Insurance claims | 61 |
Total claim costs | 183,603,489 cr |
Combat |
|
Bounties claimed | 1,846 |
Profit from bounties | 58,944,416 cr |
Combat bonds | 863 |
Profit from combat bonds | 18,622,347 cr |
Assassinations | 50 |
Profit from assassinations | 4,794,246 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 226 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 1,587,047 cr |
Bounties received/earned | 347 |
Lifetime bounty value | 454,125 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 4,511,366 cr |
Commodities smuggled | 534 |
Average profit | 31,548 cr |
Highest single transaction | 1,514,368 cr |
Trading |
|
Market network | 133 |
Trading profit | 495,308,482 cr |
Commodities traded | 13,081 |
Average profit | 967,399 cr |
Highest single transaction | 147,729,231 cr |
Mining |
|
Profits from mining | 474,148,819 cr |
Minerals refined | 1,818 |
Materials collected | 13,342 |
Exploration |
|
Systems visited | 5,630 |
Profits from exploration | 254,056,408 cr |
Level 2 detailed scans | 2,157 |
Level 3 detailed scans | 53,825 |
Highest payout | 9,577,252 cr |
Total hyperspace distance | 208,426 ly |
Total hyperspace jumps | 7,501 |
Max distance from start | 21,931.61 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,135.59 ly |
Approximate time played | 14W 5D 4H 58M |
Passengers |
|
Total bulk passengers delivered | 1,729 |
Total VIPs delivered | 303 |
Total delivered | 2,032 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1,157,388 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 754 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 120 |
Crew |
|
Crew credits earned | 62,192,797 cr |
Crew hired | 12 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 44M 39S |
Time in gunner role | 6H 2M 21S |
Total credits accrued | 156,928 cr |