CMDR Artume profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Marquis
Balance |
|
---|---|
Current assets | 1 668 946 148 cr |
Credits spent on ships | 754 639 281 cr |
Credits spent on outfitting | 1 886 243 734 cr |
Credits spent on repairs | 12 261 025 cr |
Credits spent on fuel | 166 141 cr |
Credits spent on munitions | 2 080 112 cr |
Insurance claims | 61 |
Total claim costs | 183 603 489 cr |
Combat |
|
Bounties claimed | 1 846 |
Profit from bounties | 58 944 416 cr |
Combat bonds | 863 |
Profit from combat bonds | 18 622 347 cr |
Assassinations | 50 |
Profit from assassinations | 4 794 246 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 226 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 1 587 047 cr |
Bounties received/earned | 347 |
Lifetime bounty value | 454 125 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 4 511 366 cr |
Commodities smuggled | 534 |
Average profit | 31 548 cr |
Highest single transaction | 1 514 368 cr |
Trading |
|
Market network | 133 |
Trading profit | 495 308 482 cr |
Commodities traded | 13 081 |
Average profit | 967 399 cr |
Highest single transaction | 147 729 231 cr |
Mining |
|
Profits from mining | 474 148 819 cr |
Minerals refined | 1 818 |
Materials collected | 13 342 |
Exploration |
|
Systems visited | 5 630 |
Profits from exploration | 254 056 408 cr |
Level 2 detailed scans | 2 157 |
Level 3 detailed scans | 53 825 |
Highest payout | 9 577 252 cr |
Total hyperspace distance | 208 426 ly |
Total hyperspace jumps | 7 501 |
Max distance from start | 21 931,61 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 135,59 ly |
Approximate time played | 14W 5D 4H 58M |
Passengers |
|
Total bulk passengers delivered | 1 729 |
Total VIPs delivered | 303 |
Total delivered | 2 032 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1 157 388 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 754 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 120 |
Crew |
|
Crew credits earned | 62 192 797 cr |
Crew hired | 12 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 44M 39S |
Time in gunner role | 6H 2M 21S |
Total credits accrued | 156 928 cr |