CMDR Valshia profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 27,106,253,214 cr |
Credits spent on ships | 1,380,727,570 cr |
Credits spent on outfitting | 3,946,079,066 cr |
Credits spent on repairs | 16,912,243 cr |
Credits spent on fuel | 3,367,124 cr |
Credits spent on munitions | 1,772,584 cr |
Insurance claims | 83 |
Total claim costs | 238,851,098 cr |
Combat |
|
Bounties claimed | 4,604 |
Profit from bounties | 571,311,978 cr |
Combat bonds | 273 |
Profit from combat bonds | 465,023,134 cr |
Assassinations | 111 |
Profit from assassinations | 40,671,493 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 206 |
Lifetime fines value | 1,386,498 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 1,146,150 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 39,053,847 cr |
Commodities smuggled | 27,766 |
Average profit | 443,794 cr |
Highest single transaction | 698,864 cr |
Trading |
|
Market network | 273 |
Trading profit | 11,632,695,552 cr |
Commodities traded | 178,820 |
Average profit | 10,498,823 cr |
Highest single transaction | 778,275,316 cr |
Mining |
|
Profits from mining | 10,450,038,480 cr |
Minerals refined | 22,634 |
Materials collected | 37,148 |
Exploration |
|
Systems visited | 7,129 |
Profits from exploration | 2,394,879,078 cr |
Level 2 detailed scans | 59,619 |
Level 3 detailed scans | 57,034 |
Highest payout | 45,751,223 cr |
Total hyperspace distance | 371,135 ly |
Total hyperspace jumps | 11,646 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 20W 4D 38M |
Passengers |
|
Total bulk passengers delivered | 3,422 |
Total VIPs delivered | 1,612 |
Total delivered | 5,034 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 145,537 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,604 |
Grade 1 upgrades generated | 646 |
Grade 2 upgrades generated | 796 |
Grade 3 upgrades generated | 1,021 |
Grade 4 upgrades generated | 1,240 |
Grade 5 upgrades generated | 1,901 |
Crew |
|
Crew credits earned | 1,662,950,828 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |