CMDR Valshia profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 27 106 253 214 cr |
Credits spent on ships | 1 380 727 570 cr |
Credits spent on outfitting | 3 946 079 066 cr |
Credits spent on repairs | 16 912 243 cr |
Credits spent on fuel | 3 367 124 cr |
Credits spent on munitions | 1 772 584 cr |
Insurance claims | 83 |
Total claim costs | 238 851 098 cr |
Combat |
|
Bounties claimed | 4 604 |
Profit from bounties | 571 311 978 cr |
Combat bonds | 273 |
Profit from combat bonds | 465 023 134 cr |
Assassinations | 111 |
Profit from assassinations | 40 671 493 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 206 |
Lifetime fines value | 1 386 498 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 1 146 150 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 39 053 847 cr |
Commodities smuggled | 27 766 |
Average profit | 443 794 cr |
Highest single transaction | 698 864 cr |
Trading |
|
Market network | 273 |
Trading profit | 11 632 695 552 cr |
Commodities traded | 178 820 |
Average profit | 10 498 823 cr |
Highest single transaction | 778 275 316 cr |
Mining |
|
Profits from mining | 10 450 038 480 cr |
Minerals refined | 22 634 |
Materials collected | 37 148 |
Exploration |
|
Systems visited | 7 129 |
Profits from exploration | 2 394 879 078 cr |
Level 2 detailed scans | 59 619 |
Level 3 detailed scans | 57 034 |
Highest payout | 45 751 223 cr |
Total hyperspace distance | 371 135 ly |
Total hyperspace jumps | 11 646 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 20W 4D 38M |
Passengers |
|
Total bulk passengers delivered | 3 422 |
Total VIPs delivered | 1 612 |
Total delivered | 5 034 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 145 537 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 604 |
Grade 1 upgrades generated | 646 |
Grade 2 upgrades generated | 796 |
Grade 3 upgrades generated | 1 021 |
Grade 4 upgrades generated | 1 240 |
Grade 5 upgrades generated | 1 901 |
Crew |
|
Crew credits earned | 1 662 950 828 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |