CMDR Column01 profile
Profile

Commander name:
Current ship:
Python Mk II
Member since:
Jan 23, 2020
Distances submitted:
0
Systems visited:
2,606
Systems discovered first:
405
Balance:
1,299,461,002 Cr

Ranks
Defenceless
Geneticist
Federation: Chief Petty Officer
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7,210,506,334 cr |
Credits spent on ships | 391,614,832 cr |
Credits spent on outfitting | 1,026,177,501 cr |
Credits spent on repairs | 2,343,286 cr |
Credits spent on fuel | 57,139 cr |
Credits spent on munitions | 328,111 cr |
Insurance claims | 5 |
Total claim costs | 5,424,763 cr |
Combat |
|
Bounties claimed | 179 |
Profit from bounties | 7,092,594 cr |
Combat bonds | 313 |
Profit from combat bonds | 22,922,981 cr |
Assassinations | 1 |
Profit from assassinations | 215,223 cr |
Highest single reward | 296,932 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 4,437 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 22,350 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 18 |
Trading profit | 1,423,529,641 cr |
Commodities traded | 10,970 |
Average profit | 29,656,868 cr |
Highest single transaction | 286,145,536 cr |
Mining |
|
Profits from mining | 1,120,334,511 cr |
Minerals refined | 1,165 |
Materials collected | 7,844 |
Exploration |
|
Systems visited | 1,996 |
Profits from exploration | 559,667,762 cr |
Level 2 detailed scans | 16,176 |
Level 3 detailed scans | 16,175 |
Highest payout | 17,706,395 cr |
Total hyperspace distance | 185,503 ly |
Total hyperspace jumps | 2,599 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 1H 36M |
Passengers |
|
Total bulk passengers delivered | 747 |
Total VIPs delivered | 7 |
Total delivered | 754 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 452 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 127 |
Grade 4 upgrades generated | 102 |
Grade 5 upgrades generated | 49 |
Multi-Crew |
|
Total time in multi-crew | 1H 52M 55S |
Time in gunner role | 2H 4M 13S |