CMDR Column01 profile

Profile
Commander name:
Current ship:
Python Mk II
 
Member since:
Jan 23, 2020
 
Distances submitted:
0
 
Systems visited:
2,606
Systems discovered first:
405
 
Balance:
1,299,461,002 Cr
Ranks

38%

36%

64%

Defenceless

2%

Geneticist

73%

0%

Federation: Chief Petty Officer

4%

Empire: Duke

13%
Flight log heatmap
Statistics

Balance

Current assets 7,210,506,334 cr
Credits spent on ships 391,614,832 cr
Credits spent on outfitting 1,026,177,501 cr
Credits spent on repairs 2,343,286 cr
Credits spent on fuel 57,139 cr
Credits spent on munitions 328,111 cr
Insurance claims 5
Total claim costs 5,424,763 cr

Combat

Bounties claimed 179
Profit from bounties 7,092,594 cr
Combat bonds 313
Profit from combat bonds 22,922,981 cr
Assassinations 1
Profit from assassinations 215,223 cr
Highest single reward 296,932 cr
Skimmers killed 0

Crime

Fines issued 6
Lifetime fines value 4,437 cr
Bounties received/earned 10
Lifetime bounty value 22,350 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 18
Trading profit 1,423,529,641 cr
Commodities traded 10,970
Average profit 29,656,868 cr
Highest single transaction 286,145,536 cr

Mining

Profits from mining 1,120,334,511 cr
Minerals refined 1,165
Materials collected 7,844

Exploration

Systems visited 1,996
Profits from exploration 559,667,762 cr
Level 2 detailed scans 16,176
Level 3 detailed scans 16,175
Highest payout 17,706,395 cr
Total hyperspace distance 185,503 ly
Total hyperspace jumps 2,599
Max distance from start 25,901.44 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 23,692.95 ly
Approximate time played 2W 1H 36M

Passengers

Total bulk passengers delivered 747
Total VIPs delivered 7
Total delivered 754
Total ejected 0

Crafting

Number of engineers used 8
Number of upgrades generated 452
Grade 1 upgrades generated 78
Grade 2 upgrades generated 96
Grade 3 upgrades generated 127
Grade 4 upgrades generated 102
Grade 5 upgrades generated 49

Multi-Crew

Total time in multi-crew 1H 52M 55S
Time in gunner role 2H 4M 13S