CMDR Chill Cosmo profile
(Imperial Courier)
Federation: Petty Officer
Empire: Earl
Balance |
|
---|---|
Current assets | 4,414,047,549 cr |
Credits spent on ships | 1,502,810,728 cr |
Credits spent on outfitting | 2,173,736,262 cr |
Credits spent on repairs | 5,893,537 cr |
Credits spent on fuel | 142,100 cr |
Credits spent on munitions | 639,213 cr |
Insurance claims | 72 |
Total claim costs | 109,654,224 cr |
Combat |
|
Bounties claimed | 641 |
Profit from bounties | 14,132,327 cr |
Combat bonds | 3 |
Profit from combat bonds | 99,480 cr |
Assassinations | 3 |
Profit from assassinations | 364,557 cr |
Highest single reward | 261,021 cr |
Skimmers killed | 309 |
Crime |
|
Fines issued | 463 |
Lifetime fines value | 146,301 cr |
Bounties received/earned | 269 |
Lifetime bounty value | 491,007 cr |
Highest bounty issued | 282,500 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 263,814 cr |
Commodities smuggled | 54 |
Average profit | 10,147 cr |
Highest single transaction | 112,812 cr |
Trading |
|
Market network | 102 |
Trading profit | 4,645,405,436 cr |
Commodities traded | 19,491 |
Average profit | 12,868,159 cr |
Highest single transaction | 443,283,968 cr |
Mining |
|
Profits from mining | 4,516,083,020 cr |
Minerals refined | 3,421 |
Materials collected | 6,193 |
Exploration |
|
Systems visited | 6,140 |
Profits from exploration | 173,821,709 cr |
Level 2 detailed scans | 6,584 |
Level 3 detailed scans | 6,628 |
Highest payout | 780,863 cr |
Total hyperspace distance | 259,877 ly |
Total hyperspace jumps | 7,590 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,237.10 ly |
Approximate time played | 5W 3D 6H 59M |
Passengers |
|
Total bulk passengers delivered | 23 |
Total VIPs delivered | 112 |
Total delivered | 135 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 60,150 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 160 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 34 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 326,841,617 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 33M 43S |
Time in gunner role | 1H 34M 8S |
Time in fighter con role | 7H 55M 44S |
Total credits accrued | 19,114,609 cr |
Total fines accrued | 2,554,560 cr |