CMDR Chill Cosmo profile

Profile
Commander name:
Current ship:
EMERALD PRINCE [EP-54N]
(Imperial Courier)
 
Member since:
21.6.2016
 
Distances submitted:
0
 
Systems visited:
1 256
Systems discovered first:
336
Ranks

27%

100%

34%

Mostly Defenceless

63%

Directionless

93%

52%

Federation: Petty Officer

74%

Empire: Earl

69%
Flight log heatmap
Statistics

Balance

Current assets 4 414 047 549 cr
Credits spent on ships 1 502 810 728 cr
Credits spent on outfitting 2 173 736 262 cr
Credits spent on repairs 5 893 537 cr
Credits spent on fuel 142 100 cr
Credits spent on munitions 639 213 cr
Insurance claims 72
Total claim costs 109 654 224 cr

Combat

Bounties claimed 641
Profit from bounties 14 132 327 cr
Combat bonds 3
Profit from combat bonds 99 480 cr
Assassinations 3
Profit from assassinations 364 557 cr
Highest single reward 261 021 cr
Skimmers killed 309

Crime

Fines issued 463
Lifetime fines value 146 301 cr
Bounties received/earned 269
Lifetime bounty value 491 007 cr
Highest bounty issued 282 500 cr

Smuggling

Black market network 10
Black market profit 263 814 cr
Commodities smuggled 54
Average profit 10 147 cr
Highest single transaction 112 812 cr

Trading

Market network 102
Trading profit 4 645 405 436 cr
Commodities traded 19 491
Average profit 12 868 159 cr
Highest single transaction 443 283 968 cr

Mining

Profits from mining 4 516 083 020 cr
Minerals refined 3 421
Materials collected 6 193

Exploration

Systems visited 6 140
Profits from exploration 173 821 709 cr
Level 2 detailed scans 6 584
Level 3 detailed scans 6 628
Highest payout 780 863 cr
Total hyperspace distance 259 877 ly
Total hyperspace jumps 7 590
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 23 237,10 ly
Approximate time played 5W 3D 6H 59M

Passengers

Total bulk passengers delivered 23
Total VIPs delivered 112
Total delivered 135
Total ejected 9

Search and Rescue

Total items rescued 3
Total profit 60 150 cr
Total rescue transactions 3

Crafting

Number of engineers used 2
Number of upgrades generated 160
Grade 1 upgrades generated 37
Grade 2 upgrades generated 34
Grade 3 upgrades generated 42
Grade 4 upgrades generated 26
Grade 5 upgrades generated 21

Crew

Crew credits earned 326 841 617 cr
Crew hired 5
Crew fired 2
Crew lost 3

Multi-Crew

Total time in multi-crew 1D 6H 33M 43S
Time in gunner role 1H 34M 8S
Time in fighter con role 7H 55M 44S
Total credits accrued 19 114 609 cr
Total fines accrued 2 554 560 cr