CMDR Karduum profile

Profile
Commander name:
Current ship:
KAR-02 [MINER]
(Imperial Cutter)
 
Member since:
Jan 26, 2020
 
Distances submitted:
0
 
Systems visited:
1,166
Systems discovered first:
38
 
Balance:
4,781,770,715 Cr
Ranks

71%

17%

94%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

12%

Empire: Duke

8%
Credits
Flight log heatmap
Statistics

Balance

Current assets 6,690,818,006 cr
Credits spent on ships 5,336,189,761 cr
Credits spent on outfitting 8,692,923,840 cr
Credits spent on repairs 17,780,261 cr
Credits spent on fuel 314,757 cr
Credits spent on munitions 1,868,015 cr
Insurance claims 32
Total claim costs 545,031,142 cr

Combat

Bounties claimed 1,555
Profit from bounties 127,662,975 cr
Combat bonds 326
Profit from combat bonds 11,991,592 cr
Assassinations 160
Profit from assassinations 39,175,707 cr
Highest single reward 916,126 cr
Skimmers killed 5

Crime

Fines issued 67
Lifetime fines value 618,955 cr
Bounties received/earned 103
Lifetime bounty value 2,579,300 cr
Highest bounty issued 1,062,200 cr

Smuggling

Black market network 5
Black market profit 1,483 cr
Commodities smuggled 5
Average profit 297 cr
Highest single transaction 321 cr

Trading

Market network 71
Trading profit 8,648,701,655 cr
Commodities traded 15,678
Average profit 54,738,618 cr
Highest single transaction 547,584,000 cr

Mining

Profits from mining 8,648,795,085 cr
Minerals refined 13,198
Materials collected 19,918

Exploration

Systems visited 3,863
Profits from exploration 118,747,419 cr
Level 2 detailed scans 8,141
Level 3 detailed scans 8,141
Highest payout 7,860,863 cr
Total hyperspace distance 238,531 ly
Total hyperspace jumps 5,458
Max distance from start 25,868.70 ly
Approximate time played 12W 4D 13H 26M

Passengers

Total bulk passengers delivered 5,309
Total VIPs delivered 19
Total delivered 5,328
Total ejected 0

Crafting

Number of engineers used 13
Number of upgrades generated 1,398
Grade 1 upgrades generated 240
Grade 2 upgrades generated 264
Grade 3 upgrades generated 360
Grade 4 upgrades generated 256
Grade 5 upgrades generated 278

Crew

Crew credits earned 630,091,229 cr
Crew hired 41
Crew fired 33
Crew lost 9

Multi-Crew

Total time in multi-crew 3M 39S
Time in gunner role 2M 18S