CMDR Microponto profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 66,433,062,506 cr |
Credits spent on ships | 2,899,243,336 cr |
Credits spent on outfitting | 7,106,199,647 cr |
Credits spent on repairs | 45,478,727 cr |
Credits spent on fuel | 545,689 cr |
Credits spent on munitions | 12,047,748 cr |
Insurance claims | 66 |
Total claim costs | 285,284,997 cr |
Combat |
|
Bounties claimed | 6,528 |
Profit from bounties | 1,344,405,138 cr |
Combat bonds | 10,569 |
Profit from combat bonds | 17,599,196,923 cr |
Assassinations | 24 |
Profit from assassinations | 16,742,888 cr |
Highest single reward | 1,777,662 cr |
Skimmers killed | 281 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 979,385 cr |
Bounties received/earned | 550 |
Lifetime bounty value | 603,050 cr |
Highest bounty issued | 13,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 186,654 cr |
Commodities smuggled | 21 |
Average profit | 37,331 cr |
Highest single transaction | 62,986 cr |
Trading |
|
Market network | 139 |
Trading profit | 35,513,964,984 cr |
Commodities traded | 80,057 |
Average profit | 81,454,048 cr |
Highest single transaction | 1,211,653,296 cr |
Mining |
|
Profits from mining | 33,164,310,035 cr |
Minerals refined | 27,099 |
Materials collected | 32,028 |
Exploration |
|
Systems visited | 7,716 |
Profits from exploration | 1,090,242,696 cr |
Level 2 detailed scans | 28,277 |
Level 3 detailed scans | 28,277 |
Highest payout | 18,362,997 cr |
Total hyperspace distance | 728,377 ly |
Total hyperspace jumps | 11,734 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 21W 2D 8H 25M |
Passengers |
|
Total bulk passengers delivered | 6,462 |
Total VIPs delivered | 531 |
Total delivered | 6,993 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 246,658 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5,329 |
Grade 1 upgrades generated | 536 |
Grade 2 upgrades generated | 633 |
Grade 3 upgrades generated | 951 |
Grade 4 upgrades generated | 1,080 |
Grade 5 upgrades generated | 2,129 |
Crew |
|
Crew credits earned | 3,000,223,988 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 19M 27S |
Time in gunner role | 2M 58S |
Time in fighter con role | 3M 35S |