CMDR Erik_Los profile
Profile

Distances submitted:
0
Systems visited:
16,987
Systems discovered first:
1,735
Balance:
1,769,764,384 Cr
Ranks
Mostly Defenceless
Geneticist
Federation: Admiral
Empire: King
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 10,109,837,162 cr |
Credits spent on ships | 1,615,260,176 cr |
Credits spent on outfitting | 2,090,763,628 cr |
Credits spent on repairs | 19,125,877 cr |
Credits spent on fuel | 1,343,022 cr |
Credits spent on munitions | 1,364,514 cr |
Insurance claims | 23 |
Total claim costs | 63,130,061 cr |
Combat |
|
Bounties claimed | 1,486 |
Profit from bounties | 90,538,520 cr |
Combat bonds | 133 |
Profit from combat bonds | 38,726,249 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 16,977,099 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 6,100 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 42,880 cr |
Commodities smuggled | 30 |
Average profit | 7,147 cr |
Highest single transaction | 23,559 cr |
Trading |
|
Market network | 125 |
Trading profit | 7,975,718,294 cr |
Commodities traded | 421,186 |
Average profit | 8,395,493 cr |
Highest single transaction | 121,888,980 cr |
Mining |
|
Profits from mining | 309,634,437 cr |
Minerals refined | 3,390 |
Materials collected | 13,951 |
Exploration |
|
Systems visited | 8,701 |
Profits from exploration | 2,482,595,449 cr |
Level 2 detailed scans | 46,994 |
Level 3 detailed scans | 46,994 |
Highest payout | 63,186,368 cr |
Total hyperspace distance | 568,736 ly |
Total hyperspace jumps | 17,530 |
Max distance from start | 68,998.35 ly |
Max distance from Sol | 59,312.50 ly |
Max distance from Colonia | 40,442.95 ly |
Approximate time played | 18W 6D 11H 19M |
Passengers |
|
Total bulk passengers delivered | 6,029 |
Total VIPs delivered | 42,383 |
Total delivered | 48,412 |
Total ejected | 287 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 544,307 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1,424 |
Grade 1 upgrades generated | 254 |
Grade 2 upgrades generated | 256 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 345 |
Grade 5 upgrades generated | 273 |
Crew |
|
Crew credits earned | 1,275,213,600 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |