CMDR Erik_Los profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,584,851,189 cr |
Credits spent on ships | 1,522,261,560 cr |
Credits spent on outfitting | 1,944,772,250 cr |
Credits spent on repairs | 12,298,901 cr |
Credits spent on fuel | 1,059,551 cr |
Credits spent on munitions | 1,064,641 cr |
Insurance claims | 10 |
Total claim costs | 19,281,177 cr |
Combat |
|
Bounties claimed | 1,417 |
Profit from bounties | 81,012,678 cr |
Combat bonds | 72 |
Profit from combat bonds | 9,344,257 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 16,974,799 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 5,100 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19,321 cr |
Commodities smuggled | 29 |
Average profit | 3,864 cr |
Highest single transaction | 5,236 cr |
Trading |
|
Market network | 114 |
Trading profit | 3,540,538,899 cr |
Commodities traded | 292,635 |
Average profit | 4,823,622 cr |
Highest single transaction | 33,369,376 cr |
Mining |
|
Profits from mining | 48,501,366 cr |
Minerals refined | 1,872 |
Materials collected | 12,402 |
Exploration |
|
Systems visited | 8,165 |
Profits from exploration | 2,455,781,830 cr |
Level 2 detailed scans | 44,437 |
Level 3 detailed scans | 44,437 |
Highest payout | 63,186,368 cr |
Total hyperspace distance | 505,808 ly |
Total hyperspace jumps | 15,291 |
Max distance from start | 25,906.45 ly |
Max distance from Sol | 25,937.82 ly |
Max distance from Colonia | 28,235.23 ly |
Approximate time played | 15W 4D 18H 2M |
Passengers |
|
Total bulk passengers delivered | 2,830 |
Total VIPs delivered | 36,259 |
Total delivered | 39,089 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 544,307 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1,170 |
Grade 1 upgrades generated | 208 |
Grade 2 upgrades generated | 219 |
Grade 3 upgrades generated | 245 |
Grade 4 upgrades generated | 289 |
Grade 5 upgrades generated | 209 |
Crew |
|
Crew credits earned | 80,858,134 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |