CMDR Astrayamatu profile
(Krait MkII)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 5,281,233,230 cr |
Credits spent on ships | 1,038,435,164 cr |
Credits spent on outfitting | 2,108,631,296 cr |
Credits spent on repairs | 57,229,808 cr |
Credits spent on fuel | 194,923 cr |
Credits spent on munitions | 4,817,584 cr |
Insurance claims | 87 |
Total claim costs | 259,975,146 cr |
Combat |
|
Bounties claimed | 2,113 |
Profit from bounties | 389,535,041 cr |
Combat bonds | 482 |
Profit from combat bonds | 43,906,738 cr |
Assassinations | 29 |
Profit from assassinations | 26,677,768 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 91 |
Crime |
|
Fines issued | 1,435 |
Lifetime fines value | 784,476 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 133,150 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19,651 cr |
Commodities smuggled | 9 |
Average profit | 3,930 cr |
Highest single transaction | 11,910 cr |
Trading |
|
Market network | 32 |
Trading profit | 3,334,709,797 cr |
Commodities traded | 8,925 |
Average profit | 20,712,483 cr |
Highest single transaction | 643,167,528 cr |
Mining |
|
Profits from mining | 3,332,845,290 cr |
Minerals refined | 4,179 |
Materials collected | 30,789 |
Exploration |
|
Systems visited | 11,775 |
Profits from exploration | 2,583,296,138 cr |
Level 2 detailed scans | 73,229 |
Level 3 detailed scans | 73,227 |
Highest payout | 14,207,581 cr |
Total hyperspace distance | 888,238 ly |
Total hyperspace jumps | 13,629 |
Max distance from start | 65,393.03 ly |
Max distance from Sol | 65,424.32 ly |
Max distance from Colonia | 46,615.28 ly |
Approximate time played | 14W 6D 4H 35M |
Passengers |
|
Total bulk passengers delivered | 2,233 |
Total VIPs delivered | 226 |
Total delivered | 2,459 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 285,927 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,908 |
Grade 1 upgrades generated | 498 |
Grade 2 upgrades generated | 526 |
Grade 3 upgrades generated | 751 |
Grade 4 upgrades generated | 671 |
Grade 5 upgrades generated | 462 |
Crew |
|
Crew credits earned | 425,188,979 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 49M 19S |
Time in gunner role | 10H 15M 12S |
Total credits accrued | 19,000 cr |