CMDR Doswell profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,642,868,930 cr |
Credits spent on ships | 1,876,169,186 cr |
Credits spent on outfitting | 2,737,384,395 cr |
Credits spent on repairs | 8,190,973 cr |
Credits spent on fuel | 314,071 cr |
Credits spent on munitions | 1,156,305 cr |
Insurance claims | 35 |
Total claim costs | 67,264,462 cr |
Combat |
|
Bounties claimed | 6,823 |
Profit from bounties | 278,020,963 cr |
Combat bonds | 254 |
Profit from combat bonds | 15,246,961 cr |
Assassinations | 29 |
Profit from assassinations | 2,798,448 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 151 |
Crime |
|
Fines issued | 280 |
Lifetime fines value | 1,187,206 cr |
Bounties received/earned | 243 |
Lifetime bounty value | 171,450 cr |
Highest bounty issued | 7,140 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1,783,277 cr |
Commodities smuggled | 463 |
Average profit | 50,951 cr |
Highest single transaction | 580,136 cr |
Trading |
|
Market network | 206 |
Trading profit | 19,917,539,874 cr |
Commodities traded | 153,907 |
Average profit | 16,460,777 cr |
Highest single transaction | 1,108,897,280 cr |
Mining |
|
Profits from mining | 19,497,848,600 cr |
Minerals refined | 16,315 |
Materials collected | 15,178 |
Exploration |
|
Systems visited | 8,512 |
Profits from exploration | 432,662,149 cr |
Level 2 detailed scans | 14,090 |
Level 3 detailed scans | 23,013 |
Highest payout | 5,721,658 cr |
Total hyperspace distance | 311,904 ly |
Total hyperspace jumps | 12,730 |
Max distance from start | 25,872.87 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,686.66 ly |
Approximate time played | 9W 1D 9H 25M |
Passengers |
|
Total bulk passengers delivered | 1,671 |
Total VIPs delivered | 2,416 |
Total delivered | 4,087 |
Total ejected | 121 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 130,768 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,087 |
Grade 1 upgrades generated | 208 |
Grade 2 upgrades generated | 189 |
Grade 3 upgrades generated | 243 |
Grade 4 upgrades generated | 272 |
Grade 5 upgrades generated | 175 |
Crew |
|
Crew credits earned | 31,886,926 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 12M 26S |
Time in gunner role | 44M 2S |
Time in fighter con role | 3M 14S |
Total credits accrued | 138,000 cr |