CMDR Doswell profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 649 542 586 cr |
Credits spent on ships | 1 876 169 186 cr |
Credits spent on outfitting | 2 737 384 395 cr |
Credits spent on repairs | 8 190 973 cr |
Credits spent on fuel | 315 199 cr |
Credits spent on munitions | 1 163 815 cr |
Insurance claims | 36 |
Total claim costs | 67 264 462 cr |
Combat |
|
Bounties claimed | 6 843 |
Profit from bounties | 283 650 605 cr |
Combat bonds | 254 |
Profit from combat bonds | 15 246 961 cr |
Assassinations | 29 |
Profit from assassinations | 2 798 448 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 151 |
Crime |
|
Fines issued | 280 |
Lifetime fines value | 1 187 206 cr |
Bounties received/earned | 243 |
Lifetime bounty value | 171 450 cr |
Highest bounty issued | 7 140 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1 783 277 cr |
Commodities smuggled | 463 |
Average profit | 50 951 cr |
Highest single transaction | 580 136 cr |
Trading |
|
Market network | 206 |
Trading profit | 19 917 539 874 cr |
Commodities traded | 153 907 |
Average profit | 16 460 777 cr |
Highest single transaction | 1 108 897 280 cr |
Mining |
|
Profits from mining | 19 497 848 600 cr |
Minerals refined | 16 315 |
Materials collected | 15 193 |
Exploration |
|
Systems visited | 8 520 |
Profits from exploration | 432 740 287 cr |
Level 2 detailed scans | 14 158 |
Level 3 detailed scans | 23 081 |
Highest payout | 5 721 658 cr |
Total hyperspace distance | 312 464 ly |
Total hyperspace jumps | 12 763 |
Max distance from start | 25 872,87 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 686,66 ly |
Approximate time played | 9W 1D 15H 57M |
Passengers |
|
Total bulk passengers delivered | 1 671 |
Total VIPs delivered | 2 416 |
Total delivered | 4 087 |
Total ejected | 121 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 130 768 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 104 |
Grade 1 upgrades generated | 214 |
Grade 2 upgrades generated | 191 |
Grade 3 upgrades generated | 249 |
Grade 4 upgrades generated | 275 |
Grade 5 upgrades generated | 175 |
Crew |
|
Crew credits earned | 32 738 289 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 17M 19S |
Time in gunner role | 44M 2S |
Time in fighter con role | 3M 14S |
Total credits accrued | 138 000 cr |