CMDR Phil Mackenzie profile
(Krait Phantom)
Federation: Post Commander
Empire: Earl
Balance |
|
---|---|
Current assets | 3,217,128,680 cr |
Credits spent on ships | 536,469,052 cr |
Credits spent on outfitting | 696,831,703 cr |
Credits spent on repairs | 5,640,932 cr |
Credits spent on fuel | 161,758 cr |
Credits spent on munitions | 268,770 cr |
Insurance claims | 20 |
Total claim costs | 35,002,776 cr |
Combat |
|
Bounties claimed | 1,295 |
Profit from bounties | 32,685,399 cr |
Combat bonds | 96 |
Profit from combat bonds | 2,368,182 cr |
Assassinations | 81 |
Profit from assassinations | 1,447,300 cr |
Highest single reward | 423,549 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 455,363 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 70,670 cr |
Highest bounty issued | 8,000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 780,178 cr |
Commodities smuggled | 230 |
Average profit | 13,687 cr |
Highest single transaction | 177,810 cr |
Trading |
|
Market network | 264 |
Trading profit | 2,219,104,689 cr |
Commodities traded | 103,270 |
Average profit | 2,338,361 cr |
Highest single transaction | 232,282,540 cr |
Mining |
|
Profits from mining | 2,076,010,647 cr |
Minerals refined | 2,299 |
Materials collected | 6,280 |
Exploration |
|
Systems visited | 6,800 |
Profits from exploration | 887,566,493 cr |
Level 2 detailed scans | 34,885 |
Level 3 detailed scans | 116,640 |
Highest payout | 14,686,808 cr |
Total hyperspace distance | 212,602 ly |
Total hyperspace jumps | 8,296 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 5W 4D 10M |
Passengers |
|
Total bulk passengers delivered | 846 |
Total VIPs delivered | 378 |
Total delivered | 1,224 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 444 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 123 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 191,233,378 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 23M 22S |