CMDR Phil Mackenzie profile
(Krait Phantom)
Federation: Post Commander
Empire: Earl
Balance |
|
---|---|
Current assets | 3 217 128 680 cr |
Credits spent on ships | 536 469 052 cr |
Credits spent on outfitting | 696 831 703 cr |
Credits spent on repairs | 5 640 932 cr |
Credits spent on fuel | 161 758 cr |
Credits spent on munitions | 268 770 cr |
Insurance claims | 20 |
Total claim costs | 35 002 776 cr |
Combat |
|
Bounties claimed | 1 295 |
Profit from bounties | 32 685 399 cr |
Combat bonds | 96 |
Profit from combat bonds | 2 368 182 cr |
Assassinations | 81 |
Profit from assassinations | 1 447 300 cr |
Highest single reward | 423 549 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 455 363 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 70 670 cr |
Highest bounty issued | 8 000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 780 178 cr |
Commodities smuggled | 230 |
Average profit | 13 687 cr |
Highest single transaction | 177 810 cr |
Trading |
|
Market network | 264 |
Trading profit | 2 219 104 689 cr |
Commodities traded | 103 270 |
Average profit | 2 338 361 cr |
Highest single transaction | 232 282 540 cr |
Mining |
|
Profits from mining | 2 076 010 647 cr |
Minerals refined | 2 299 |
Materials collected | 6 280 |
Exploration |
|
Systems visited | 6 800 |
Profits from exploration | 887 566 493 cr |
Level 2 detailed scans | 34 885 |
Level 3 detailed scans | 116 640 |
Highest payout | 14 686 808 cr |
Total hyperspace distance | 212 602 ly |
Total hyperspace jumps | 8 296 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 527,88 ly |
Approximate time played | 5W 4D 10M |
Passengers |
|
Total bulk passengers delivered | 846 |
Total VIPs delivered | 378 |
Total delivered | 1 224 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 444 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 123 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 191 233 378 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 23M 22S |