CMDR Antigotchie [UGC] profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 825,883,951 cr |
Credits spent on ships | 624,515,837 cr |
Credits spent on outfitting | 1,802,588,466 cr |
Credits spent on repairs | 4,150,871 cr |
Credits spent on fuel | 423,502 cr |
Credits spent on munitions | 429,392 cr |
Insurance claims | 40 |
Total claim costs | 77,318,072 cr |
Combat |
|
Bounties claimed | 657 |
Profit from bounties | 16,690,813 cr |
Combat bonds | 664 |
Profit from combat bonds | 14,441,100 cr |
Assassinations | 16 |
Profit from assassinations | 740,339 cr |
Highest single reward | 363,685 cr |
Skimmers killed | 166 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 112,900 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 170,685 cr |
Highest bounty issued | 10,725 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 151,801 cr |
Commodities smuggled | 282 |
Average profit | 21,686 cr |
Highest single transaction | 77,464 cr |
Trading |
|
Market network | 126 |
Trading profit | 122,326,776 cr |
Commodities traded | 43,314 |
Average profit | 153,870 cr |
Highest single transaction | 10,335,664 cr |
Mining |
|
Profits from mining | 24,084,947 cr |
Minerals refined | 1,272 |
Materials collected | 8,689 |
Exploration |
|
Systems visited | 10,679 |
Profits from exploration | 271,756,269 cr |
Level 2 detailed scans | 5,812 |
Level 3 detailed scans | 126,331 |
Highest payout | 3,612,106 cr |
Total hyperspace distance | 404,332 ly |
Total hyperspace jumps | 14,041 |
Max distance from start | 26,170.89 ly |
Max distance from Sol | 26,239.80 ly |
Max distance from Colonia | 22,268.49 ly |
Approximate time played | 8W 5D 21H 9M |
Passengers |
|
Total bulk passengers delivered | 149 |
Total VIPs delivered | 69 |
Total delivered | 218 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 303 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 55,150,765 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 50M 15S |