CMDR dabusking profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,637,744,313 cr |
Credits spent on ships | 798,061,447 cr |
Credits spent on outfitting | 1,679,443,292 cr |
Credits spent on repairs | 3,635,019 cr |
Credits spent on fuel | 130,613 cr |
Credits spent on munitions | 311,305 cr |
Insurance claims | 13 |
Total claim costs | 110,936,360 cr |
Combat |
|
Bounties claimed | 426 |
Profit from bounties | 11,337,055 cr |
Combat bonds | 182 |
Profit from combat bonds | 6,288,859 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 315,047 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 37,805 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 92,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,432,200 cr |
Commodities smuggled | 300 |
Average profit | 477,400 cr |
Highest single transaction | 477,400 cr |
Trading |
|
Market network | 37 |
Trading profit | 2,975,033,886 cr |
Commodities traded | 60,038 |
Average profit | 14,949,919 cr |
Highest single transaction | 332,074,480 cr |
Mining |
|
Profits from mining | 2,676,476,486 cr |
Minerals refined | 2,752 |
Materials collected | 4,900 |
Exploration |
|
Systems visited | 1,325 |
Profits from exploration | 36,051,594 cr |
Level 2 detailed scans | 3,057 |
Level 3 detailed scans | 3,053 |
Highest payout | 5,611,460 cr |
Total hyperspace distance | 58,173 ly |
Total hyperspace jumps | 2,001 |
Max distance from start | 11,794.01 ly |
Max distance from Sol | 11,727.06 ly |
Max distance from Colonia | 29,411.46 ly |
Approximate time played | 1W 2D 13H 3M |
Passengers |
|
Total bulk passengers delivered | 5,957 |
Total VIPs delivered | 0 |
Total delivered | 5,957 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 202 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 4 |
Crew |
|
Crew credits earned | 262,672,286 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 13H 10M 2S |
Time in gunner role | 2H 13M 43S |
Time in fighter con role | 8M 14S |
Total credits accrued | 15,138,947 cr |
Total fines accrued | 300 cr |