CMDR rchristopherc profile
(Asp Explorer)
Federation: Recruit
Empire: Master
Balance |
|
---|---|
Current assets | 2,882,235,130 cr |
Credits spent on ships | 287,339,817 cr |
Credits spent on outfitting | 457,082,677 cr |
Credits spent on repairs | 3,610,548 cr |
Credits spent on fuel | 47,702 cr |
Credits spent on munitions | 22,167 cr |
Insurance claims | 8 |
Total claim costs | 20,368,719 cr |
Combat |
|
Bounties claimed | 9 |
Profit from bounties | 210,562 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 81,262 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 16,463 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 9,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 47,547 cr |
Commodities smuggled | 9 |
Average profit | 15,849 cr |
Highest single transaction | 30,528 cr |
Trading |
|
Market network | 24 |
Trading profit | 2,498,175,547 cr |
Commodities traded | 17,623 |
Average profit | 53,152,671 cr |
Highest single transaction | 974,551,632 cr |
Mining |
|
Profits from mining | 2,453,924,456 cr |
Minerals refined | 1,681 |
Materials collected | 2,719 |
Exploration |
|
Systems visited | 3,365 |
Profits from exploration | 443,058,004 cr |
Level 2 detailed scans | 14,181 |
Level 3 detailed scans | 14,180 |
Highest payout | 8,861,055 cr |
Total hyperspace distance | 166,016 ly |
Total hyperspace jumps | 3,646 |
Max distance from start | 26,272.79 ly |
Max distance from Sol | 26,304.10 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 1W 3D 14H 25M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 142,361 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 87 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 6 |