CMDR rchristopherc profile
(Asp Explorer)
Federation: Recruit
Empire: Master
Balance |
|
---|---|
Current assets | 2 882 235 130 cr |
Credits spent on ships | 287 339 817 cr |
Credits spent on outfitting | 457 082 677 cr |
Credits spent on repairs | 3 610 548 cr |
Credits spent on fuel | 47 702 cr |
Credits spent on munitions | 22 167 cr |
Insurance claims | 8 |
Total claim costs | 20 368 719 cr |
Combat |
|
Bounties claimed | 9 |
Profit from bounties | 210 562 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 81 262 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 16 463 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 9 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 47 547 cr |
Commodities smuggled | 9 |
Average profit | 15 849 cr |
Highest single transaction | 30 528 cr |
Trading |
|
Market network | 24 |
Trading profit | 2 498 175 547 cr |
Commodities traded | 17 623 |
Average profit | 53 152 671 cr |
Highest single transaction | 974 551 632 cr |
Mining |
|
Profits from mining | 2 453 924 456 cr |
Minerals refined | 1 681 |
Materials collected | 2 719 |
Exploration |
|
Systems visited | 3 365 |
Profits from exploration | 443 058 004 cr |
Level 2 detailed scans | 14 181 |
Level 3 detailed scans | 14 180 |
Highest payout | 8 861 055 cr |
Total hyperspace distance | 166 016 ly |
Total hyperspace jumps | 3 646 |
Max distance from start | 26 272,79 ly |
Max distance from Sol | 26 304,10 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 1W 3D 14H 25M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 142 361 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 87 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 6 |