CMDR mitro735 profile
(Federal Corvette)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22,794,182,717 cr |
Credits spent on ships | 3,803,329,214 cr |
Credits spent on outfitting | 15,023,608,192 cr |
Credits spent on repairs | 69,489,069 cr |
Credits spent on fuel | 1,098,731 cr |
Credits spent on munitions | 4,228,459 cr |
Insurance claims | 41 |
Total claim costs | 360,895,974 cr |
Combat |
|
Bounties claimed | 1,926 |
Profit from bounties | 172,593,585 cr |
Combat bonds | 129 |
Profit from combat bonds | 4,415,691 cr |
Assassinations | 36 |
Profit from assassinations | 21,240,369 cr |
Highest single reward | 331,150 cr |
Skimmers killed | 226 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 11,693,206 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 164,350 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 230,617 cr |
Commodities smuggled | 104 |
Average profit | 6,783 cr |
Highest single transaction | 65,807 cr |
Trading |
|
Market network | 290 |
Trading profit | 24,080,695,074 cr |
Commodities traded | 251,460 |
Average profit | 28,066,078 cr |
Highest single transaction | 1,305,996,912 cr |
Mining |
|
Profits from mining | 22,830,045,573 cr |
Minerals refined | 20,124 |
Materials collected | 37,766 |
Exploration |
|
Systems visited | 14,073 |
Profits from exploration | 1,643,310,134 cr |
Level 2 detailed scans | 55,221 |
Level 3 detailed scans | 55,464 |
Highest payout | 10,939,152 cr |
Total hyperspace distance | 947,396 ly |
Total hyperspace jumps | 21,075 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 41W 5D 15H 34M |
Passengers |
|
Total bulk passengers delivered | 746 |
Total VIPs delivered | 20,368 |
Total delivered | 21,114 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1,564,593 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,823 |
Grade 1 upgrades generated | 922 |
Grade 2 upgrades generated | 1,161 |
Grade 3 upgrades generated | 1,546 |
Grade 4 upgrades generated | 1,686 |
Grade 5 upgrades generated | 1,508 |
Crew |
|
Crew credits earned | 1,325,790,485 cr |
Crew hired | 25 |
Crew fired | 22 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 12H 39M 15S |
Time in gunner role | 46M 24S |