CMDR NK02 profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,764,454,332 cr |
Credits spent on ships | 2,832,430,246 cr |
Credits spent on outfitting | 4,352,091,457 cr |
Credits spent on repairs | 22,342,808 cr |
Credits spent on fuel | 385,367 cr |
Credits spent on munitions | 2,731,165 cr |
Insurance claims | 33 |
Total claim costs | 361,400,804 cr |
Combat |
|
Bounties claimed | 1,010 |
Profit from bounties | 171,619,017 cr |
Combat bonds | 2,770 |
Profit from combat bonds | 354,215,106 cr |
Assassinations | 90 |
Profit from assassinations | 26,352,904 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 1,302,302 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 713,900 cr |
Highest bounty issued | 345,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,074,375 cr |
Commodities smuggled | 837 |
Average profit | 179,063 cr |
Highest single transaction | 591,744 cr |
Trading |
|
Market network | 70 |
Trading profit | 729,721,905 cr |
Commodities traded | 105,873 |
Average profit | 1,593,279 cr |
Highest single transaction | 11,618,272 cr |
Mining |
|
Profits from mining | 10,052,612 cr |
Minerals refined | 88 |
Materials collected | 12,680 |
Exploration |
|
Systems visited | 11,720 |
Profits from exploration | 1,879,693,544 cr |
Level 2 detailed scans | 79,927 |
Level 3 detailed scans | 79,927 |
Highest payout | 14,266,854 cr |
Total hyperspace distance | 675,342 ly |
Total hyperspace jumps | 14,312 |
Max distance from start | 65,341.51 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 5W 5D 23H 32M |
Passengers |
|
Total bulk passengers delivered | 10,830 |
Total VIPs delivered | 2,989 |
Total delivered | 13,819 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 231 |
Total profit | 881,926 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,768 |
Grade 1 upgrades generated | 425 |
Grade 2 upgrades generated | 460 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 282 |
Grade 5 upgrades generated | 163 |
Crew |
|
Crew credits earned | 86,770 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |