CMDR Jjgoldberg profile

(Anaconda)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 101,535,180,071 cr |
Credits spent on ships | 2,195,794,795 cr |
Credits spent on outfitting | 4,746,497,468 cr |
Credits spent on repairs | 93,646,870 cr |
Credits spent on fuel | 1,515,986 cr |
Credits spent on munitions | 6,563,828 cr |
Insurance claims | 97 |
Total claim costs | 663,548,090 cr |
Combat |
|
Bounties claimed | 10,601 |
Profit from bounties | 2,004,038,342 cr |
Combat bonds | 7,379 |
Profit from combat bonds | 464,979,567 cr |
Assassinations | 808 |
Profit from assassinations | 1,025,795,476 cr |
Highest single reward | 1,991,800 cr |
Skimmers killed | 233 |
Crime |
|
Fines issued | 746 |
Lifetime fines value | 28,463,872 cr |
Bounties received/earned | 1,104 |
Lifetime bounty value | 2,950,400 cr |
Highest bounty issued | 517,100 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 24,602,968 cr |
Commodities smuggled | 7,510 |
Average profit | 215,816 cr |
Highest single transaction | 3,731,392 cr |
Trading |
|
Market network | 326 |
Trading profit | 86,440,267,040 cr |
Commodities traded | 527,909 |
Average profit | 27,974,196 cr |
Highest single transaction | 817,888,768 cr |
Mining |
|
Profits from mining | 39,289,595,734 cr |
Minerals refined | 47,333 |
Materials collected | 64,488 |
Exploration |
|
Systems visited | 41,317 |
Profits from exploration | 32,435,428,821 cr |
Level 2 detailed scans | 260,663 |
Level 3 detailed scans | 260,661 |
Highest payout | 63,941,252 cr |
Total hyperspace distance | 4,577,480 ly |
Total hyperspace jumps | 48,898 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,124.97 ly |
Approximate time played | 58W 3D 6H 4M |
Passengers |
|
Total bulk passengers delivered | 18,939 |
Total VIPs delivered | 4,668 |
Total delivered | 23,607 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 764 |
Total profit | 10,612,660 cr |
Total rescue transactions | 135 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,081 |
Grade 1 upgrades generated | 527 |
Grade 2 upgrades generated | 666 |
Grade 3 upgrades generated | 955 |
Grade 4 upgrades generated | 1,257 |
Grade 5 upgrades generated | 1,676 |
Crew |
|
Crew credits earned | 543,470,413 cr |
Crew hired | 9 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 10M 30S |
Time in fighter con role | 8M 49S |