CMDR taka-black profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21,457,834,308 cr |
Credits spent on ships | 2,257,314,464 cr |
Credits spent on outfitting | 3,062,134,924 cr |
Credits spent on repairs | 54,067,790 cr |
Credits spent on fuel | 728,253 cr |
Credits spent on munitions | 3,637,867 cr |
Insurance claims | 56 |
Total claim costs | 234,104,803 cr |
Combat |
|
Bounties claimed | 7,271 |
Profit from bounties | 768,621,753 cr |
Combat bonds | 2,246 |
Profit from combat bonds | 1,223,945,428 cr |
Assassinations | 562 |
Profit from assassinations | 506,562,588 cr |
Highest single reward | 1,406,546 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 176 |
Lifetime fines value | 219,164 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 1,183,650 cr |
Highest bounty issued | 262,300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 114,722 cr |
Commodities smuggled | 36 |
Average profit | 8,194 cr |
Highest single transaction | 94,705 cr |
Trading |
|
Market network | 121 |
Trading profit | 1,578,738,312 cr |
Commodities traded | 100,825 |
Average profit | 2,377,618 cr |
Highest single transaction | 71,287,920 cr |
Mining |
|
Profits from mining | 300,860,247 cr |
Minerals refined | 1,863 |
Materials collected | 36,167 |
Exploration |
|
Systems visited | 35,700 |
Profits from exploration | 10,372,673,071 cr |
Level 2 detailed scans | 342,028 |
Level 3 detailed scans | 342,026 |
Highest payout | 24,840,815 cr |
Total hyperspace distance | 3,217,560 ly |
Total hyperspace jumps | 38,286 |
Max distance from start | 65,341.27 ly |
Max distance from Sol | 65,371.24 ly |
Max distance from Colonia | 48,236.73 ly |
Approximate time played | 16W 2D 14H 13M |
Passengers |
|
Total bulk passengers delivered | 6,283 |
Total VIPs delivered | 2,868 |
Total delivered | 9,151 |
Total ejected | 81 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 872,962 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,149 |
Grade 1 upgrades generated | 544 |
Grade 2 upgrades generated | 592 |
Grade 3 upgrades generated | 657 |
Grade 4 upgrades generated | 591 |
Grade 5 upgrades generated | 765 |
Crew |
|
Crew credits earned | 469,125,304 cr |
Crew hired | 6 |
Crew fired | 6 |