CMDR SynthRyder profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5,428,580,565 cr |
Credits spent on ships | 1,353,817,618 cr |
Credits spent on outfitting | 3,909,148,140 cr |
Credits spent on repairs | 5,227,750 cr |
Credits spent on fuel | 263,867 cr |
Credits spent on munitions | 797,891 cr |
Insurance claims | 41 |
Total claim costs | 328,224,071 cr |
Combat |
|
Bounties claimed | 407 |
Profit from bounties | 29,405,872 cr |
Combat bonds | 167 |
Profit from combat bonds | 8,078,822 cr |
Assassinations | 3 |
Profit from assassinations | 90,000 cr |
Highest single reward | 254,232 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 1,073,890 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 25,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 179,640 cr |
Commodities smuggled | 40 |
Average profit | 13,818 cr |
Highest single transaction | 84,558 cr |
Trading |
|
Market network | 85 |
Trading profit | 3,707,697,435 cr |
Commodities traded | 85,878 |
Average profit | 12,829,403 cr |
Highest single transaction | 61,466,856 cr |
Mining |
|
Profits from mining | 150,295,892 cr |
Minerals refined | 778 |
Materials collected | 14,046 |
Exploration |
|
Systems visited | 3,562 |
Profits from exploration | 569,219,012 cr |
Level 2 detailed scans | 14,370 |
Level 3 detailed scans | 14,370 |
Highest payout | 8,038,273 cr |
Total hyperspace distance | 202,052 ly |
Total hyperspace jumps | 5,032 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,235.23 ly |
Approximate time played | 4W 1D 13H 16M |
Passengers |
|
Total bulk passengers delivered | 3,961 |
Total VIPs delivered | 4,765 |
Total delivered | 8,726 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,270,470 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,692 |
Grade 1 upgrades generated | 317 |
Grade 2 upgrades generated | 363 |
Grade 3 upgrades generated | 437 |
Grade 4 upgrades generated | 341 |
Grade 5 upgrades generated | 234 |
Crew |
|
Crew credits earned | 34,916,247 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 50S |