CMDR ornot profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,836,668,241 cr |
Credits spent on ships | 1,146,123,732 cr |
Credits spent on outfitting | 3,039,811,529 cr |
Credits spent on repairs | 9,019,555 cr |
Credits spent on fuel | 475,294 cr |
Credits spent on munitions | 2,173,572 cr |
Insurance claims | 20 |
Total claim costs | 54,006,449 cr |
Combat |
|
Bounties claimed | 1,372 |
Profit from bounties | 147,632,908 cr |
Combat bonds | 957 |
Profit from combat bonds | 63,681,662 cr |
Assassinations | 30 |
Profit from assassinations | 20,893,745 cr |
Highest single reward | 1,504,560 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 4,296,536 cr |
Bounties received/earned | 161 |
Lifetime bounty value | 687,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1,149,397 cr |
Commodities smuggled | 624 |
Average profit | 42,570 cr |
Highest single transaction | 538,920 cr |
Trading |
|
Market network | 232 |
Trading profit | 6,106,743,512 cr |
Commodities traded | 171,555 |
Average profit | 5,333,400 cr |
Highest single transaction | 255,993,236 cr |
Mining |
|
Profits from mining | 1,063,459,030 cr |
Minerals refined | 5,319 |
Materials collected | 29,780 |
Exploration |
|
Systems visited | 4,857 |
Profits from exploration | 959,813,115 cr |
Level 2 detailed scans | 31,821 |
Level 3 detailed scans | 31,821 |
Highest payout | 15,604,114 cr |
Total hyperspace distance | 331,192 ly |
Total hyperspace jumps | 6,836 |
Max distance from start | 65,506.00 ly |
Max distance from Sol | 65,504.93 ly |
Max distance from Colonia | 46,464.56 ly |
Approximate time played | 7W 6D 2H 21M |
Passengers |
|
Total bulk passengers delivered | 6,729 |
Total VIPs delivered | 779 |
Total delivered | 7,508 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 1,028,476 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,697 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 603 |
Grade 3 upgrades generated | 647 |
Grade 4 upgrades generated | 631 |
Grade 5 upgrades generated | 346 |
Crew |
|
Crew credits earned | 766,914,257 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 58M 58S |
Time in gunner role | 31M 56S |