CMDR ornot profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 836 668 241 cr |
Credits spent on ships | 1 146 123 732 cr |
Credits spent on outfitting | 3 039 811 529 cr |
Credits spent on repairs | 9 019 555 cr |
Credits spent on fuel | 475 294 cr |
Credits spent on munitions | 2 173 572 cr |
Insurance claims | 20 |
Total claim costs | 54 006 449 cr |
Combat |
|
Bounties claimed | 1 372 |
Profit from bounties | 147 632 908 cr |
Combat bonds | 957 |
Profit from combat bonds | 63 681 662 cr |
Assassinations | 30 |
Profit from assassinations | 20 893 745 cr |
Highest single reward | 1 504 560 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 4 296 536 cr |
Bounties received/earned | 161 |
Lifetime bounty value | 687 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1 149 397 cr |
Commodities smuggled | 624 |
Average profit | 42 570 cr |
Highest single transaction | 538 920 cr |
Trading |
|
Market network | 232 |
Trading profit | 6 106 743 512 cr |
Commodities traded | 171 555 |
Average profit | 5 333 400 cr |
Highest single transaction | 255 993 236 cr |
Mining |
|
Profits from mining | 1 063 459 030 cr |
Minerals refined | 5 319 |
Materials collected | 29 780 |
Exploration |
|
Systems visited | 4 857 |
Profits from exploration | 959 813 115 cr |
Level 2 detailed scans | 31 821 |
Level 3 detailed scans | 31 821 |
Highest payout | 15 604 114 cr |
Total hyperspace distance | 331 192 ly |
Total hyperspace jumps | 6 836 |
Max distance from start | 65 506,00 ly |
Max distance from Sol | 65 504,93 ly |
Max distance from Colonia | 46 464,56 ly |
Approximate time played | 7W 6D 2H 21M |
Passengers |
|
Total bulk passengers delivered | 6 729 |
Total VIPs delivered | 779 |
Total delivered | 7 508 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 1 028 476 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 697 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 603 |
Grade 3 upgrades generated | 647 |
Grade 4 upgrades generated | 631 |
Grade 5 upgrades generated | 346 |
Crew |
|
Crew credits earned | 766 914 257 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 58M 58S |
Time in gunner role | 31M 56S |